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Steam News19 January 20265mo ago

Demo update: Input, Leaderboards, and much more!

Developments Input: New input reconfiguration system for all game systems Input Delay Recorder: from the settings menu, you can access the input delay recorder, which is now saved in the game settings Controller Refacto

In this update3

Full notes

Full Spanky "Bat-a-Swing" update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions4 changes0 removals
  • Gameplay
  • Performance
  • UI and audio
addedDevelopmentsInput: New input reconfiguration system for all game systems
changedDevelopmentsInput Delay Recorder: from the settings menu, you can access the input delay recorder, which is now saved in the game settings
addedDevelopmentsController Refactoring: the controller has been refactored with a finite state machine structure, is now more stable, and includes new states (some of which are new to the demo).
changedDevelopmentsDamage Overlays: various types of damage now trigger graphical effects that show the damage received, and an SFX is played.
changedDevelopmentsUI: Improved button and window navigation systems in all menus.
addedDevelopmentsSave rebuild system: The collectable indexing system and game progress serialization should now be able to rebuild between successive versions of the app, but previous saves must be deleted from this build onwards in order to use the new system.

Spanky "Bat-a-Swing" changes

addedInput: New input reconfiguration system for all game systems
changedInput Delay Recorder: from the settings menu, you can access the input delay recorder, which is now saved in the game settings
addedController Refactoring: the controller has been refactored with a finite state machine structure, is now more stable, and includes new states (some of which are new to the demo).
changedDamage Overlays: various types of damage now trigger graphical effects that show the damage received, and an SFX is played.
changedUI: Improved button and window navigation systems in all menus.

Developments

  • InputNew input reconfiguration system for all game systems
  • Input Delay Recorder: from the settings menu, you can access the input delay recorder, which is now saved in the game settings

  • Controller Refactoringthe controller has been refactored with a finite state machine structure, is now more stable, and includes new states (some of which are new to the demo).
  • Damage Overlays: various types of damage now trigger graphical effects that show the damage received, and an SFX is played.

  • UIImproved button and window navigation systems in all menus.
  • Save rebuild systemThe collectable indexing system and game progress serialization should now be able to rebuild between successive versions of the app, but previous saves must be deleted from this build onwards in order to use the new system.
  • Leaderboards: Leaderboards are online and are divided into two types for each level: time and score. They can be viewed by interacting with the signs next to the level portals. Here you can check your local scores and the two leaderboards.

Miscellaneous

  • Various bug fixes in levels

  • New SFX

Level Design

  • Landslideadded impact markers for rolling stones
  • Swamped: scene optimization and external parts of the level redone

Source

Steam News / 19 January 2026

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