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- Spaceship Idle: Design, Build, Explore & Battle
The Future of Spaceship Idle
Over the past year, I set out to build Spaceship Idle as something quite ambitious: an incremental space grand strategy autobattler. It was an exciting idea. Persistent progression, prestige systems, evolving spaceships…
Store11 changesFixGameplay - Spaceship Idle: Design, Build, Explore & Battle
Patch Notes: 0.10.141
Add a highlight feature for tutorials - tutorials will now highlight relevant UI elements Reworked module cooldown indicators. The previous implementation has performance issues on low-end setups Fix a bug where add-ons…
Announcement4 changesUI/audioPerformance - Spaceship Idle: Design, Build, Explore & Battle
Patch 0.10: Frigate Class, Add-on Crafting & Web Build!
Welcome to Playtest Patch 0.10. This patch is packed with content and improvements. I hope this patch will be a solid foundation for game mechanism - and I can build upon it for future content release. Frigate Class Fri…
Patch notes9 changesGameplayUI/audio - Spaceship Idle: Design, Build, Explore & Battle
Patch 0.10 Preview: Add-on Crafting System
After releasing the Halloween update for CivIdle, now I am back to Spaceship Idle! In the next patch (0.10), I am adding Frigate class tech And perhaps more importantly, I am adding a new add-on crafting system I feel t…
Announcement7 changesGameplay - Spaceship Idle: Design, Build, Explore & Battle
Patch 0.9: Augment
Augment Augments are unlocked when you discover a new star system. You can spend quantum to upgrade its level and these upgrade can be reset, which costs Victory Point and refund all quantum spent Reforge Add-ons into V…
Event6 changesGameplayBalance - Spaceship Idle: Design, Build, Explore & Battle
Patch 0.8: Add-on Rework
In this patch, I've reworked almost all add-ons. The reason is that add-ons that boost a single module or a cluster of modules do not add much strategic depth. They are now replaced with completely different mechanisms.…
Patch notes12 changesGameplayBalance - Spaceship Idle: Design, Build, Explore & Battle
Patch Notes: 0.7.125
Matchmaking Improvement Evasion is now better reflected in the ship stat. Previously, evasion was not included when calculating ship defense stat. This caused ships with high evasions are underrated in defense stat - an…
Patch notes1 changeGameplay - Spaceship Idle: Design, Build, Explore & Battle
Patch Notes: 0.7.122
Several new ship blueprints have been added, and now each ship blueprint has a unique bonus. - SS Voyager: +10% Extra XP/s - SS Pioneer: +1 Friendship Slot - SS Horizon: All autocannons get +1 XP Multiplier - SS Intrepi…
Store5 changesGameplay - Spaceship Idle: Design, Build, Explore & Battle
Patch Notes: 0.6.119
Matchmaking required is now fixed at 20 Quantum + 100K XP, regardless of ship class Add a friendship reward / directive that gives extra percentage of XP/s PvE ships has been rebalanced - they are now more challenging M…
Event7 changesFixGameplay - Spaceship Idle: Design, Build, Explore & Battle
Patch Notes: 0.6.118
Add an XP reward when exploring a star system Add a conquest reward (1 element) after having battled all planets in a star system and have reached a battle score threshold Now directives require completing the ship blue…
Event7 changesFixGameplay - Spaceship Idle: Design, Build, Explore & Battle
Patch Notes: 0.6.117
When battle starts, the camera will zoom out to show both spaceships in the viewport Add a quick navigation on the Galaxy to show all star systems sorted by distance Add new visuals for star systems - they now have diff…
Announcement2 changesGameplay - Spaceship Idle: Design, Build, Explore & Battle
Welcome to Playtest 2
Hello, I am happy to announce that Spaceship Idle Playtest 2 is now available on Steam - simply download the free demo from Steam page to join the playtest. The game has been rewritten completely, and here's a brief int…
Store3 changesGameplayServer - Spaceship Idle: Design, Build, Explore & Battle
Spaceship Idle Next-Gen Preview
Since my last post about the next gen rewrite, I am happy to report that I am making good progress - the game is now in a playable state (again!). I am now tying up the loose ends and prepare for a public build. I am ta…
Patch notes18 changesFixGameplay - Spaceship Idle: Design, Build, Explore & Battle
Spaceship Idle Next-Gen
First of all, I want to say thank you to all the players who have tried out the current Spaceship Idle demo, especially during the Steam Next Fest. After receiving lots of feedback regarding the current demo, I have tak…
Patch notes8 changesGameplayBalance - Spaceship Idle: Design, Build, Explore & Battle
Patch 0.5: Reworked Progression
A lot of you have played the game during the Steam Next Fest and provided valuable feedback. One of the most common feedback is that the game is too battle focused, and the prestige progression is lackluster, which I te…
Event10 changesGameplayBalance - Spaceship Idle: Design, Build, Explore & Battle
Patch 0.4: Post Steam Next Fest Update
Steam Next Fest has ended - during the event, quite a few new players have tried out the game and I received some valuable feedback. As to what's next, I will keep the free demo up and updated - think of it as an open p…
Event10 changesGameplayBalance

