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Steam News27 March 20265mo ago

✅ PATCH 0.1.3 IS LIVE

Here's a quick reminder of what's in patch 0.1.3: 🐛 FIXES NOW LIVE Survival Maps Star Rating Lock Some survival maps were incorrectly capping at 4 stars even after the area was fully pacified.

In this update2

Full notes

Full Space Tales update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions3 changes0 removals
  • Maps
  • Gameplay
  • Store
changedSurvival Maps Star Rating LockSome survival maps were incorrectly capping at 4 stars even after the area was fully pacified. That's been sorted out, so your progress should now reflect accurately.
changedGlutton Attack RateWe've made some adjustments to the Glutton's timing and target lock behavior, and it should already feel a bit closer to what we intended. That said, we know it still isn't quite where it needs to be, and we're not done with it. This feature will continue to be worked on!
changedGlutton Attack RateIf you've been enjoying the game, a review on the store page genuinely helps a lot. And if something's bothering you, the Discussions and Bug Report sections are always open.

Space Tales changes

changedSome survival maps were incorrectly capping at 4 stars even after the area was fully pacified. That's been sorted out, so your progress should now reflect accurately.
changedWe've made some adjustments to the Glutton's timing and target lock behavior, and it should already feel a bit closer to what we intended. That said, we know it still isn't quite where it needs to be, and we're not done with it. This feature will continue to be worked on!
changedIf you've been enjoying the game, a review on the store page genuinely helps a lot. And if something's bothering you, the Discussions and Bug Report sections are always open.

Here's a quick reminder of what's in patch 0.1.3:

🐛 FIXES NOW LIVE

Survival Maps Star Rating Lock

Some survival maps were incorrectly capping at 4 stars even after the area was fully pacified. That's been sorted out, so your progress should now reflect accurately.

Glutton Attack Rate

We've made some adjustments to the Glutton's timing and target lock behavior, and it should already feel a bit closer to what we intended. That said, we know it still isn't quite where it needs to be, and we're not done with it. This feature will continue to be worked on!

These might not be the biggest changes in the world, but they're the right ones to make, and they came straight from what you've been telling us. That's really how we want this to work: you flag something, we look into it, we fix it.

There's more in the pipeline. We're continuing to go through your bug reports and feedback, and we'll keep chipping away at the things that need attention. We want this game to be the best version of itself, and your input is what makes that possible.

If you've been enjoying the game, a review on the store page genuinely helps a lot. And if something's bothering you, the Discussions and Bug Report sections are always open.

Thanks for sticking with us.

— Saigon Dragon Studio

Source

Steam News / 27 March 2026

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