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Steam News3 November 20205y ago

Update v0.0.90,108 Monthly Update Audio Settings

Hi Space Survivors, Its again time for a monthly update sadly the update is not as big as i had hoped for well atleast from the content standpoint. In the background we upgraded the engine to ue4.25.3 from ue4.23.1.

Full notes

Full Space Survivors I: The Reckoning update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
changedIn the background we upgraded the engine to ue4.25.3 from ue4.23.1.
addedBut now to the stuff that affects the game we now have our new ui inplace for the audio settings and extended the functionality there so now you can adjust the the ambient sound volume, the zombies sounds, the round begin sound volume and you also got a master volume setting which defines the overall volume.
addedWe also added the hide HUD functionality to the main menu so you can walk around again and enjoy your camp sanctuary which gets build by leveling up.
changedSo as you can see not that many things have changed but we hope that next month we can get a little more exiting stuff out and maybe fix this crashing bug in the main menu.
changedAlso currently you can't bring the menu back when you hide it we will get a fix for that out soon as well for the esc menu in the game where if you press back you will get to the normal menu and can't resume the game.

Space Survivors I: The Reckoning changes

changedIn the background we upgraded the engine to ue4.25.3 from ue4.23.1.
addedBut now to the stuff that affects the game we now have our new ui inplace for the audio settings and extended the functionality there so now you can adjust the the ambient sound volume, the zombies sounds, the round begin sound volume and you also got a master volume setting which defines the overall volume.
addedWe also added the hide HUD functionality to the main menu so you can walk around again and enjoy your camp sanctuary which gets build by leveling up.
changedSo as you can see not that many things have changed but we hope that next month we can get a little more exiting stuff out and maybe fix this crashing bug in the main menu.
changedAlso currently you can't bring the menu back when you hide it we will get a fix for that out soon as well for the esc menu in the game where if you press back you will get to the normal menu and can't resume the game.

Hi Space Survivors,

Its again time for a monthly update sadly the update is not as big as i had hoped for well atleast from the content standpoint.

In the background we upgraded the engine to ue4.25.3 from ue4.23.1.

But now to the stuff that affects the game we now have our new ui inplace for the audio settings and extended the functionality there so now you can adjust the the ambient sound volume, the zombies sounds, the round begin sound volume and you also got a master volume setting which defines the overall volume.

We also added the hide HUD functionality to the main menu so you can walk around again and enjoy your camp sanctuary which gets build by leveling up.

So as you can see not that many things have changed but we hope that next month we can get a little more exiting stuff out and maybe fix this crashing bug in the main menu.

Also currently you can't bring the menu back when you hide it we will get a fix for that out soon as well for the esc menu in the game where if you press back you will get to the normal menu and can't resume the game.

Hope you all enjoy the update and as always thanks for playing Space Survivors Shooter.

With kind regards Developer Team

Source

Steam News / 3 November 2020

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