Full notes
Full Space Survivors I: The Reckoning update
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Repeated intro
Hello fellow Space Survivors,
What changed
- UI and audio
Space Survivors I: The Reckoning changes
As always it is the beginning of a new month so here is the monthly update. This time it is all about UI, our now new UI designer Felix Gillmann has made a nice looking UI prototype for the main menu which Maurice Fernitz implemented of course we still have some issue with the underlying code (all Slate UI C++) because of the garbage collector. But with the time we will get the hang of it.
So this time i think a normal change log wouldn't really fit this update so here are screenshots how the UI looks in the game.
Btw we are currently looking into the animations stuff (since we want to only make one animation set (full body animation)) so hopefully we can start overhauling that till the end of the year.
So yeah hope you all enjoy the update and as always thanks for playing Space Survivors Shooter.
With kind regards Developer Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
