Full notes
Full Space Survivors I: The Reckoning update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Space Survivors,
What changed
- UI and audio
- Performance
- Maps
- Gameplay
- Store
- Fixes
Space Survivors I: The Reckoning changes
It is again time for a update yeah sadly still no big content update but we promise it is on the way.
But still we got a whole lot of changes and not only fixes as the title suggets. So lets bring out the nice list of changes that you can expect since the last version for all branches.
Sound options missing
M60E3 sound bug
Fix powerup crashes
Resolution selection show current active resolution
G36C fix magazine size
Ak103 fix bullet speed
Added all weapons from the shooting range to dead on the water and zity here is the list of all now included weapons in the maps
M4a1
M1911
Mac10
USP45
Honey Badger
Scar H
M60e3
P90
STG44
44Magnum
Ak47
Ak103
Desert Eagle
G36c
LWRC AR 15
UMP45
Switch from overlap stuff to linetrace (buyweapon, pickup weapon)
Reduced light sources in dead on the water for better performance
Reduced light sources in the shooting range for better performance
Client coudn't purchase weapons
Switch cloth actor to cloth component
Fixed cloth animation playing before character
Fix multiple light attachments
Menu was not set correctly
Fixed level up icon was not displayed anymore
So as all of you can see many fixes and improvements. We will also upload a video showing the changes of the lighting on the dead on the water map and compare the fps on 5600xt.
Hopefully next update we will have more optimizations for you and maybe also the first version of the Containment breach mode wich will change a lot of the game.
Enjoy the update stay safe and as always thanks for playing Space Survivors Shooter (Space Survivors I: The Reckoning)
With kind regards Dev Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
