HomeGamesUpdatesPricingMethodology
Steam News1 March 20224y ago

Development summary January - February 2022

Ahoy! I have some exciting news to share with you guys, so let's get straight to the point! Summary Playtest!

In this update1

Full notes

Full Sou'wester Winds update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions7 changes0 removals
  • UI and audio
  • Events
changedSummaryInventory UI
changedSummaryInventory and Main menu UI
changedSummaryCharacter customization & Grappling UI
changedInventory and Main menu UIHere's another main menu concept for you guys, some things have changed since last time so let me know what you think about it!
changedWidescreen supportI'm a big lover of widescreen setups, so you can bet I'll make sure my game supports it properly! No hacky FOV changes, no in-game UI that is way off to one side or even worse; stretched. None of that, if everything works out it will function out of the box.
changedCharacter customization & Grappling UII reworked the crosshair to better show your grappling state and also finished up the character customization.

Sou'wester Winds changes

changedInventory UI
changedInventory and Main menu UI
changedCharacter customization & Grappling UI
changedHere's another main menu concept for you guys, some things have changed since last time so let me know what you think about it!
changedI'm a big lover of widescreen setups, so you can bet I'll make sure my game supports it properly! No hacky FOV changes, no in-game UI that is way off to one side or even worse; stretched. None of that, if everything works out it will function out of the box.

Ahoy! I have some exciting news to share with you guys, so let's get straight to the point!

Summary

  • Playtest!

  • First flight

  • Inventory UI

  • Inventory and Main menu UI

  • Widescreen support

  • Character customization & Grappling UI

  • Survival Playtest

Playtest!

After nearly a year we finally had a playtest again. The main goal of the playtest was to allow dedicated fans to help me test stuff, find bugs and give feedback in general. You can find a video of the stream over on Youtube in case you want to see what we did.

First flight

Inventory and Main menu UI

Here's another main menu concept for you guys, some things have changed since last time so let me know what you think about it!

Widescreen support

I'm a big lover of widescreen setups, so you can bet I'll make sure my game supports it properly! No hacky FOV changes, no in-game UI that is way off to one side or even worse; stretched. None of that, if everything works out it will function out of the box.

Character customization & Grappling UI

I reworked the crosshair to better show your grappling state and also finished up the character customization.

Survival Playtest

You missed the last playtest? Fear not, the next big playtest is already planned! It will show some first parts of the survival mechanics I have planned. If you have any ideas or suggestions in this regard, then let me know over on the discord. With that all said, here is the next playtest event to mark in your calendar:

Source

Steam News / 1 March 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.