Full notes
Full Soundelta update
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What changed
- Gameplay
- UI and audio
- Maps
This patch includes fixes for various editor issues, as well as adjustments to gameplay and improvements to accessibility
Patch notes Soundelta EarlyAccess build 1136
Additions - Added switch to toggle VFX on song select screen - Added separate judgment counts for each note type on results screen
Changes - The song file is now preloaded in the editor(Removes the lagspike when starting preview for the first time after opening a project) - Increased Perfect timing window to +-42ms(Previously +-36ms) and Almost window to +-64ms(Previously +-60ms) - Hold notes now tick half as often - Slightly decreased the size of the spin note model to improve visibility
Fixes - Start Time no longer has inconsistent behavior between editor and gameplay - File pickers in editor now open the correct folder - Notes in editor are now correctly synced with the song when timescale is not 1 - Timestamp on the editor seek bar now accounts for Start Time - Increased input buffer for keyboard shortcuts in editor. May prevent inputs registering twice if that happened to you
Map adjustments - Reduced the variance of scroll speed changes in the following maps: Bonus Stage!(HD, ED), Chromax(SD, HD, ED), Delta Drive(SD, HD, ED), Redshift(SD, HD, ED), Reflection(SD, HD, ED), Sea of Stars(SD, HD, ED), Vector Wave(SD, HD, ED), jittter(SD, ED), Overclocked(SD, HD, ED) - Increased Redshift(HD) rating to 7 - Removed a note that was not supposed to be there in Vector Wave(HD)
Source
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