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Steam News1 April 20262mo ago

Patch: Difficulty Reratings + Bugfixes

Hello everyone! Here’s a quick little surprise patch! We noticed there were a lot of songs in the 10-12 range and the difficulty curve was a bit unclear, with some vague overlaps and big skill jumps.

Full notes

Full Soundelta update

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Repeated intro

Hello everyone! Here’s a quick little surprise patch!

What changed

2 fixes0 additions1 change0 removals
  • Maps
  • Fixes
changedWe noticed there were a lot of songs in the 10-12 range and the difficulty curve was a bit unclear, with some vague overlaps and big skill jumps. So we’ve increased the scale from a maximum of 12 to a maximum of 15, and rerated several maps to have a more clear scaling in difficulty throughout the levels.
fixedFixed a possible bug where hitsounds could be out of sync the first time you play a song after starting the game
fixedFixed lagspikes when scrolling through song select too fast

We noticed there were a lot of songs in the 10-12 range and the difficulty curve was a bit unclear, with some vague overlaps and big skill jumps. So we’ve increased the scale from a maximum of 12 to a maximum of 15, and rerated several maps to have a more clear scaling in difficulty throughout the levels.

  • Oculyra - Sea of Stars CONSTELLATION

    • SD: 1 -> 15

  • AXiS - POLTERGEIST

    • ED: 12 -> 14

    • HD: 9 -> 10

  • Draconids - Delta Drive

    • ED: 12 -> 13

  • AAquatek - Hyperbolic Sorrow

    • ED: 11 -> 12

  • JinoBeats - DEATH OF THE CRIMSON STAR

    • ED: 11 -> 12

  • TeknoLogi - :Δ:

    • ED: 10 -> 11

This change should set a good baseline for future content moving forward!

We’ve also got a couple of bug fixes

  • Fixed a possible bug where hitsounds could be out of sync the first time you play a song after starting the game

  • Fixed lagspikes when scrolling through song select too fast

That's all for this patch!

See you next time!

Source

Steam News / 1 April 2026

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