Full notes
Full Souls End update
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What changed
- Gameplay
Souls End changes
This week has been uneventful from me in terms of updates, but in terms of the games popularity it's been an awesome one! This weekend we just reached 500 wishlists, 600 unique playtesters, and a median playtime of 1 hour! These stats might not mean much to some, but Im really happy to see so many people get to experience Souls End! It really means a lot.
From what I can tell it seems many of the new players are German and found the game through a German youtuber, so Hallo und vielen Dank fürs Spielen! (I dont speak German so please tell me if that's right lol)
On the development side, I've been away from home but managed to get some work done on the enemies for Act 3. I'm still debating on how much content I want to include in the demo but here's a peek at some unfinished art for the enemies you might see in Act 3.
Steam post imageSteam post imageSteam post image
Again, thank you to everyone who has played the game and a big thanks as well to those who have given feedback.
If you'd like to be more in the loop or share some thoughts on the game don't forget to join the Discord!
Source
Changelog.gg summarizes and formats this update. How we read updates.
