Full notes
Full Souls End update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
- Events
- Fixes
- UI and audio
New Features
✦ Added a dynamic camera to battles.
✦ Added drag select, happy to finally get this in!
✦ The map can now be zoomed in and out with the scroll wheel.
✦ The map now properly displays the fatigue mechanic when it activates.
Balance Changes
✦ Made Rests less common.
✦ Reduced coins earned per encounter overall.
✦ Reduced rewards for medium encounter
✦ Nerfed Lich Hand, Ascendant, Dragons Breath, Bolter.
Bug Fixes
✦ Fixed bugs with Seers.
✦ Fixed various tooltips.
✦ Fixed weird layering of game ui behind map.
✦ Fixed scrolling issue in compendium.
Other Changes
✦ Moving into empty rooms from an empty room does not cause a transition.
✦ Items and units are now movable in most scenarios.
✦ Map no longer appears directly after completing an encounter. (lmk if this is more annoying than useful).
✦ Particle effects for acquiring items/relics/coins.
✦ Map objects have more reactivity, are clearer, and show a reveal effect when seen for the first time.
✦ Coin icon now bumps when coins are received.
✦ Adjusted map hider button and sfx.
✦ Made settings button more reactive.
✦ Your selected soul now appears on the current room your in.
✦ Adjusted the look of act 1 and act 2 tiles to be less contrasty and easier on the eyes!
✦ Grid squares now light up slightly on hover.
✦ Reserve is now smaller and camera is more zoomed in onto the prep area.
✦ Red stars are now shown for unaffected areas.
✦ Reduced opacity of enemy zone box.
✦ Autocast ui now shows more clearly when its on or not.
✦ Changed Rigged Die art.
✦ Reduced length of crossfade transitions.
✦ Tooltips now show what type of thing your looking at is.
✦ Made stat rope periodically glow to let players know that it can be clicked.
Let me know if the flow of the game has been improved as well as the QOL, also expect some new content and meta-progression soon!
Source
Changelog.gg summarizes and formats this update. How we read updates.
