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Steam News21 July 202511mo ago

Weekly Update #6 - Cold Hearted

I was on vacation for most of the week but I was still able to get some work in! Two new pieces of Cold build content have been added and a whole bunch of balance changes were also implemented to hopefully make the game

Full notes

Full Souls End update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions36 changes0 removals
  • Balance
  • Fixes
  • UI and audio
addedI was on vacation for most of the week but I was still able to get some work in! Two new pieces of Cold build content have been added and a whole bunch of balance changes were also implemented to hopefully make the game slightly harder!
changedBalance Changes✦ Adjusted chances to encounter each difficulty.
changedBalance ChangesGenerally Hards appear less often and Mediums appear slightly less.
changedBalance Changes✦ Hard Losses Coin Gain 24 -> 22
changedBalance Changes✦ Hard/Boss Win Coin Gain 30 -> 28
changedBalance Changes✦ Overall Boss Changes
✦ Hard Losses Coin Gain2422✦ Hard Losses Coin Gain decreased, nerf✦ Hard/Boss Win Coin Gain3028✦ Hard/Boss Win Coin Gain decreased, nerfWhirlpool Heal Amount100200Whirlpool Heal Amount increased, buffHealth6250069000Health increased, buff

Souls End changes

addedI was on vacation for most of the week but I was still able to get some work in! Two new pieces of Cold build content have been added and a whole bunch of balance changes were also implemented to hopefully make the game slightly harder!
changed✦ Adjusted chances to encounter each difficulty.
changedGenerally Hards appear less often and Mediums appear slightly less.
changed✦ Hard Losses Coin Gain 24 -> 22
changed✦ Hard/Boss Win Coin Gain 30 -> 28

I was on vacation for most of the week but I was still able to get some work in! Two new pieces of Cold build content have been added and a whole bunch of balance changes were also implemented to hopefully make the game slightly harder!

Here's all the patch notes, but if you'd like to discuss the game, see patch notes earlier, give feedback or post your armies, join the Discord!

New Content

✦ Ice Tear (Rare Relic)

✦ Cold Heart (Uncommon Item)

Balance Changes

✦ Adjusted chances to encounter each difficulty.

  • Generally Hards appear less often and Mediums appear slightly less.

✦ Hard Losses Coin Gain 24 -> 22

✦ Hard/Boss Win Coin Gain 30 -> 28

✦ Overall Boss Changes

  • Added minions to Act 1 bosses. (6 mummies)

  • Added minions to Act 2 bosses. (6 forgotten)

✦ Sobek

  • Slam occurs more frequently and is faster.

  • Whirlpool Heal Amount 100 -> 200

✦ Petra

  • Health 62500 -> 69000

  • Burrows occur slightly more frequently.

  • Lasers occur slightly more frequently.

  • First laser appears faster.

✦ Golem

  • Health 57000 -> 63000

✦ Carcass Flingers

  • Range 10 -> 7

  • Health 300 -> 275

  • Area Damage 0.6 -> 0.5

✦ Valkyrie

  • Health 1200 -> 1000

  • Ragnarra's Light Dmg Per Stack 50 -> 40

  • Healer Upgrade Heal Amt 35 -> 20

  • Siphon Upgrade Heal 20 -> 10

✦ Swift Scimitar

  • Base AS 10% -> 5%

  • AS Upgrade 30% -> 15%

✦ Bottled Dragon's Breath

  • Base AS 10% -> 5%

  • AS Upgrade 20% -> 15%

✦ Bloody Coin

  • Chance to earn a coin on death 20% -> 15%

✦ Frozen Chisel

  • The Carver explosion now spreads cold on top of the damage.

  • Carver DMG Mod 35% -> 30%

Bug Fixes

✦ Fixed Green Dragon Brazier effect not properly destroying.

Other Changes

✦ Changed Heartache Amulet tooltip.

Source

Steam News / 21 July 2025

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