Full notes
Full Souls End update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
Souls End changes
This week the compendium has landed! It's a menu where you can view all the units, items, and relics you've encountered on your journey. There was also quite a bit of balance changes and some new items.
Here's all the patch notes, but if you'd like to discuss the game, see patch notes earlier, give feedback or post your armies, join the Discord!
New Content
✦ Bloodstone (Uncommon Relic)
✦ Protection Talisman (Rare Relic)
✦ Lich Hand (Rare Item)
✦ Added the Compendium, you can now view what items, relics and units you've seen.
Balance Changes
✦ Medium Encounters
Loss Coin Reward 16 -> 14
✦ Hard Bat Encounter
Bat Unit Count 20 -> 21
✦ Hard Mummy Bat Encounter
Mummy Unit Count 10 -> 11
Bat Unit Count 10 -> 11
✦ Hard Mummy Encounter
Mummy Unit Count 21 -> 22
✦ Djinns
Damage 100 -> 75
Attunement Attack Speed Per Stack 10% -> 12%
Bug Fixes
✦ Fixed Unknown choices sometimes sliding up slowly/not working.
✦ Fixed bug with end of battle loss visuals.
✦ Fixed Heartache Amulet stats not being applied properly.
✦ Fixed backend analytics with relics.
Other Changes
✦ Made sure certain tooltips show more information.
✦ Removed Battle End delay.
✦ Added the ability to hide the Choose an Encounter menu.
✦ Removed the ability to show unit/item tooltips when Choose an Encounter menu is not hidden.
Source
Changelog.gg summarizes and formats this update. How we read updates.
