In this update2
Full notes
Full Soulmask update
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What changed
- Server
- Gameplay
Soulmask changes
Hey Chieftains!
We have recently received an abundance of valuable feedback regarding the rates on official PVE servers. Many of you have expressed a desire to maintain the core thrill of primitive survival while speeding up progression, reducing repetitive grind, and enjoying a more efficient experience with building, managing, and exploring the world.
The Soulmask development and operations team always puts your gaming experience first. To respond to the voice of our community, we will be implementing the following adjustments to all official PVE servers:
Limited-Time Return of Multiplier Frenzy
(04:00, April 17 UTC – 04:00, April 20 UTC)
Multiplier Details:
EXP and Yield: ×5
Taming, Hatching, Animal Growth, and Crop Growth Speed:x3
Training Ground XP gain: ×5
Max Load and inventory slots: ×2
Permanent 3x for All Official PVE Servers (Post-Event)
Once the limited-time event concludes, all official PVE servers will be permanently adjusted to 3x rates.
3x Rate Details:
EXP and Yield: ×3
Taming, Hatching, Animal Growth, and Crop Growth Speed:x1.5
Training Ground XP gain: ×3
Max Load and inventory slots: ×1
Thank you for your continued understanding, support, and companionship. Moving forward, we will keep refining and adjusting server rate multipliers, and gradually launch various specialized servers such as Hardcore Servers. Our goal is to ensure every chieftain can find a playstyle that suits them and enjoy a unique experience in Soulmask
New Server List
Launch Time: 07:00, April 17 UTC
Among the newly added PVP servers, we will launch 4-Person Tribe Long Term Servers and 4-Person Tribe Long Term No-Raid Servers to better cater to the needs of smaller tribes. We will continuously monitor and analyze server ecology, and dynamically adjust our future server plans based on data and community feedback.
Source
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