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Steam News17 April 20262mo ago

Soulmask 1.0 Update Patch #5

Dear Chieftains, To provide a better gameplay experience, the servers will undergo maintenance at 09:30 UTC on April 17, with an expected downtime of 30 minutes.

Full notes

Full Soulmask update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes1 addition4 changes3 removals
  • Server
  • Fixes
  • Balance
  • Gameplay
  • UI and audio
changedDear Chieftains,To provide a better gameplay experience, the servers will undergo maintenance at 09:30 UTC on April 17, with an expected downtime of 30 minutes. This update includes a client update, so please make sure to update your game client in order to continue playing normally. Thank you for your understanding and support. The details of this maintenance are as follows:
fixedDear Chieftains,Optimized Engine Power Supply Explanation and Fixed Issues with Incorrect Numerical Descriptions
removedDear Chieftains,The Onyx Scarab no longer regenerates health during its transformation phase
changedDear Chieftains,Adjusted the dynamic strength toggle for elite or boss enemies in Survival Mode's first and second difficulty levels to be off by default
changedDear Chieftains,Adjusted the dynamic strength toggle for elite or boss enemies in Warrior Mode's first difficulty level to be off by default
addedDear Chieftains,Add Novice Priest Costume Blueprint and Skilled Priest Costume Blueprint to the barrack's production

Soulmask changes

changedTo provide a better gameplay experience, the servers will undergo maintenance at 09:30 UTC on April 17, with an expected downtime of 30 minutes. This update includes a client update, so please make sure to update your game client in order to continue playing normally. Thank you for your understanding and support. The details of this maintenance are as follows:
fixedOptimized Engine Power Supply Explanation and Fixed Issues with Incorrect Numerical Descriptions
removedThe Onyx Scarab no longer regenerates health during its transformation phase
changedAdjusted the dynamic strength toggle for elite or boss enemies in Survival Mode's first and second difficulty levels to be off by default
changedAdjusted the dynamic strength toggle for elite or boss enemies in Warrior Mode's first difficulty level to be off by default

Dear Chieftains,

To provide a better gameplay experience, the servers will undergo maintenance at 09:30 UTC on April 17, with an expected downtime of 30 minutes. This update includes a client update, so please make sure to update your game client in order to continue playing normally. Thank you for your understanding and support. The details of this maintenance are as follows:

  1. Optimized Engine Power Supply Explanation and Fixed Issues with Incorrect Numerical Descriptions

  2. Docked ships now benefit from the shipyard's anti-corrosion protection effect while connected

  3. The Onyx Scarab no longer regenerates health during its transformation phase

  4. Adjusted the dynamic strength toggle for elite or boss enemies in Survival Mode's first and second difficulty levels to be off by default

  5. Adjusted the dynamic strength toggle for elite or boss enemies in Warrior Mode's first difficulty level to be off by default

  6. Add Novice Priest Costume Blueprint and Skilled Priest Costume Blueprint to the barrack's production

  7. Fixed an issue where the Fennec Fox produced too many resources

  8. Fixed an incorrect location description for the Trailblazer achievement

  9. Fixed clipping issues between certain idle animations and tools

  10. Tribe and Sand bandit NPCs no longer repeatedly Fecal Tank and Slime Can

  11. Adjusted humanoid Leader combat intensity based on game mode and AI level

  12. Early-game humanoid Leaders no longer use consecutive Throwable attacks

  13. Fixed an issue where the reload cooldown bar for the tribal ballista was not displaying correctly

  14. Fixed an issue where damage numbers from tribe members were displayed incorrectly

  15. Fixed an issue where the Fusion effect of the Glorious Hymn had a chance to persist unintentionally

  16. Fixed an issue where abnormal energy consumption occurred due to failed deduction of yellow crystals while mimicking

  17. Fixed an issue where trained tribesmen in the training field would die of starvation or thirst

Source

Steam News / 17 April 2026

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