In this update3
Full notes
Full Soulmask update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Gameplay
- Balance
- Performance
Soulmask changes
Dear Chieftains,
To provide a better gameplay experience, the servers will undergo maintenance at 08:00 UTC on April 21, with an expected downtime of 30 minutes. This update includes a client update, so please make sure to update your game client in order to continue playing normally. Thank you for your understanding and support. The details of this maintenance are as follows:
NEW FEATURES AND ADJUSTMENTS
Added new Casual Mode, enabling players to enjoy a more relaxed and free gameplay experience, with access to the Creator Menu.
Part of the tutorial guidance for Tribe Mode has been adjusted.
Friendly damage will no longer inflict limb injuries.
Increased the required minimum construction spacing for Basic Protective Field and Advanced Protective Field.
Ship-mounted campfires are exempted from zip line connection restrictions.
Optimized animation shaking issues.
Raised damage of the Steel Cannon against Protective Fields.
BUG FIXES AND OPTIMIZATIONS
Fixed an issue where players could not jump out of the Ancient Dungeon in Starfall Fields.
Fixed an issue where Power Crystal could not be collected from the rear of engines and the top of Protective Field structures.
Fixed an issue where talent position reshuffles occurred after upgrading talents at the Training Ground, leading to incorrect skill erasure upon consumption of Training Amnesia Potion.
Source
Changelog.gg summarizes and formats this update. How we read updates.
