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Steam News30 January 20265mo ago

Demo Update Hotfix 1.2

Gameplay & Balancing Increased the damage reduction values obtainable as rewards. Increased the base dodge distance, both on the ground and in the air. Increased the base movement and sprint speed during combat.

In this update6

Full notes

Full Sole Salvation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions6 changes0 removals
  • Balance
  • Gameplay
  • Events
  • UI and audio
changedGameplay & BalancingIncreased the damage reduction values obtainable as rewards.
changedGameplay & BalancingIncreased the base dodge distance, both on the ground and in the air.
changedGameplay & BalancingIncreased the base movement and sprint speed during combat.
addedRewards & ClarityAdded descriptions for some terms during reward selection.
changedControls & InputUpdated the keyboard layout (this may still change in the future): Melee Action: from Space to Left Click Ranged Action: from Left Click to Right Click Aim: from Right Click to Middle Mouse Movement Action (Dash): from E to Space Enemy Focus: from Middle Mouse to CTRL Defensive Actions (Parry): from T to E
addedControls & InputAdded an option in the control settings to choose whether aim is hold or toggle .

Sole Salvation changes

changedIncreased the damage reduction values obtainable as rewards.
changedIncreased the base dodge distance, both on the ground and in the air.
changedIncreased the base movement and sprint speed during combat.
addedAdded descriptions for some terms during reward selection.
changedUpdated the keyboard layout (this may still change in the future): Melee Action: from Space to Left Click Ranged Action: from Left Click to Right Click Aim: from Right Click to Middle Mouse Movement Action (Dash): from E to Space Enemy Focus: from Middle Mouse to CTRL Defensive Actions (Parry): from T to E

Gameplay & Balancing

  • Increased the damage reduction values obtainable as rewards.

  • Increased the base dodge distance, both on the ground and in the air.

  • Increased the base movement and sprint speed during combat.

Rewards & Clarity

  • Added descriptions for some terms during reward selection.

Controls & Input

  • Updated the keyboard layout (this may still change in the future):

    • Melee Action: from Space to Left Click

    • Ranged Action: from Left Click to Right Click

    • Aim: from Right Click to Middle Mouse

    • Movement Action (Dash): from E to Space

    • Enemy Focus: from Middle Mouse to CTRL

    • Defensive Actions (Parry): from T to E

  • Added an option in the control settings to choose whether aim is hold or toggle.

Note: if you have already played the Sole Salvation demo, you may need to reset the default key mapping from the settings.

Interface & Menu

  • Reorganized the options menu.

  • Added a new Interface submenu for all UI and HUD-related options.

Bug Fixes

  • Various fixes and minor improvements.

Important Note

  • It is recommended to start a new playthrough and reset all settings to default from the options menu to ensure everything works correctly.

Source

Steam News / 30 January 2026

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