Full notes
Full Sole Salvation update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Performance
Sole Salvation changes
Gameplay
Improved jumping
Improved responsiveness of aerial attacks
Improved responsiveness of attacks while running
General weapon improvements
General combat improvements
Faster enemy spawn at the start of arenas
Improved responsiveness of perfect dodge
Improved responsiveness of parry
Abilities and Progression
Added new abilities
Added new abilities tied to maximum HP
Added powerful new abilities that make each run more unpredictable
Added new stats to extend the perfect dodge window
Stability and Bug Fixes
Reduced game crashes
General bug fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
