HomeGamesUpdatesPricingMethodology
Steam News23 April 20262mo ago

Demo Update 1.7

Gameplay Improved jumping Improved responsiveness of aerial attacks Improved responsiveness of attacks while running General weapon improvements General combat improvements Faster enemy spawn at the start of arenas Impr

Full notes

Full Sole Salvation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions11 changes0 removals
  • Gameplay
  • Balance
  • Performance
changedGameplay
changedImproved jumping
changedImproved responsiveness of aerial attacks
changedImproved responsiveness of attacks while running
changedGeneral weapon improvements
changedGeneral combat improvements

Sole Salvation changes

changedGameplay
changedImproved jumping
changedImproved responsiveness of aerial attacks
changedImproved responsiveness of attacks while running
changedGeneral weapon improvements

Gameplay

  • Improved jumping

  • Improved responsiveness of aerial attacks

  • Improved responsiveness of attacks while running

  • General weapon improvements

  • General combat improvements

  • Faster enemy spawn at the start of arenas

  • Improved responsiveness of perfect dodge

  • Improved responsiveness of parry

Abilities and Progression

  • Added new abilities

  • Added new abilities tied to maximum HP

  • Added powerful new abilities that make each run more unpredictable

  • Added new stats to extend the perfect dodge window

Stability and Bug Fixes

  • Reduced game crashes

  • General bug fixes

Source

Steam News / 23 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.