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Steam News20 January 20265mo ago

Demo Update Hotfix 1.1

Demo Update 1.1 – Patch Notes Thank you to everyone who played the demo and shared their feedback. Every report has been extremely valuable, and many of the changes listed below come directly from your suggestions.

In this update5

Full notes

Full Sole Salvation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes8 additions6 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
changedSettings and AccessibilityImproved game resolution selection: changes now require confirmation before being applied.
addedSettings and AccessibilityAdded an option to decide whether to send anonymous gameplay data to the developer.
changedAudioReduced the volume of movement sounds such as dash and sprint.
addedGameplay and CombatAir dash is now available from the start.
changedGameplay and CombatImproved visibility of enemy attacks that knock the player back without dealing damage. Their color has been changed from purple to white to avoid confusion.
changedGameplay and CombatLanding after a jump now instantly refreshes movement charges.

Sole Salvation changes

changedImproved game resolution selection: changes now require confirmation before being applied.
addedAdded an option to decide whether to send anonymous gameplay data to the developer.
changedReduced the volume of movement sounds such as dash and sprint.
addedAir dash is now available from the start.
changedImproved visibility of enemy attacks that knock the player back without dealing damage. Their color has been changed from purple to white to avoid confusion.

Demo Update 1.1 – Patch Notes

Thank you to everyone who played the demo and shared their feedback. Every report has been extremely valuable, and many of the changes listed below come directly from your suggestions. Thank you all for the support.

Settings and Accessibility

  • Improved game resolution selection: changes now require confirmation before being applied.

  • Added an option to decide whether to send anonymous gameplay data to the developer.

  • The Camera Shake option now fully disables all camera shakes to help prevent motion sickness.

Audio

  • Reduced the volume of movement sounds such as dash and sprint.

Gameplay and Combat

  • Air dash is now available from the start.

  • Improved visibility of enemy attacks that knock the player back without dealing damage. Their color has been changed from purple to white to avoid confusion.

  • Landing after a jump now instantly refreshes movement charges.

  • In Arena Mode, non-combat related stat upgrades have been removed.

  • Increased the values of the Critical Chance and Critical Damage stats.

  • Added an on-screen warning when the player is within the danger range of an enemy attack (for example, wide area attacks).

Interface and Quality of Life

  • Fixed action glyphs shown in the explanation of certain skills.

  • Skill acquisition notifications in the skill tree can now be dismissed faster by pressing a button.

  • Improved vertical and horizontal text scrolling in menus.

  • Added the ability to navigate menus using analog sticks.

  • Fixed option selection behavior: you can now correctly hover over already selected options.

  • Added the ability to view detailed descriptions of current stats in the STATUS menu by selecting the dedicated button.

  • Added the “Sync” label to abilities that require a specific combination of equipped weapons.

If you have played before, you may need to start a new game to see all the changes.

Source

Steam News / 20 January 2026

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