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Steam News16 January 20265mo ago

Demo Hotfix Update 1

Thank you to everyone who is playing the demo and sharing feedback. Based on your input, I’ve released a hotfix to improve the overall demo experience.

In this update2

Full notes

Full Sole Salvation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions4 changes0 removals
  • Gameplay
  • Balance
  • Events
  • UI and audio
fixedThank you to everyone who is playing the demo and sharing feedback. Based on your input, I’ve released a hotfix to improve the overall demo experience.
added⚙️ General ChangesOverall difficulty reduced Enemies now have 25% less health
changed⚙️ General ChangesThe player takes 50% less damage .
changed⚙️ General ChangesThe “Risk / Reward” room (marked with the three purple swords) proved to be too punishing during early runs. The required enemy kills have been reduced from 300 to 150 .
added⚙️ General ChangesA new button has been added to the run summary screen , providing a shortcut to leave a Steam review or add the game to your wishlist .
changed🗡️ WeaponsDarts : fire rate increased by 50% .
required enemy kills have been300150required enemy kills have been decreased, nerf

Sole Salvation changes

fixedThank you to everyone who is playing the demo and sharing feedback. Based on your input, I’ve released a hotfix to improve the overall demo experience.
addedOverall difficulty reduced Enemies now have 25% less health
changedThe player takes 50% less damage .
changedThe “Risk / Reward” room (marked with the three purple swords) proved to be too punishing during early runs. The required enemy kills have been reduced from 300 to 150 .
addedA new button has been added to the run summary screen , providing a shortcut to leave a Steam review or add the game to your wishlist .

Thank you to everyone who is playing the demo and sharing feedback. Based on your input, I’ve released a hotfix to improve the overall demo experience.

⚙️ General Changes

  • Overall difficulty reduced Enemies now have 25% less health

  • The player takes 50% less damage.

  • The “Risk / Reward” room (marked with the three purple swords) proved to be too punishing during early runs. The required enemy kills have been reduced from 300 to 150.

  • A new button has been added to the run summary screen, providing a shortcut to leave a Steam review or add the game to your wishlist.

🗡️ Weapons

  • Dartsfire rate increased by 50% .
  • Ray of Consciousnessdamage tick frequency increased by 50% .

Thank you again for all the support and feedback. Have fun playing the demo!

Source

Steam News / 16 January 2026

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