Full notes
Full Solar Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Maps
- Balance
- Events
- UI and audio
Solar Survivors changes
New mechanics
Rerolls have been added. When used, you'll get a new set of upgrades to choose from. Rerolls are added by equipping certain ship parts in the hangar.
One additional equipment slot can now be unlocked and purchased.
New abilities and equipment
Flux Capacitor. Gain +2 rerolls. Unlocked by earning 800 stage bonus EXP across all runs. If you've already earned that much in the demo, the item will unlock the next time you start a run.
Regen Gear Adv. Heal 1% HP every 5 seconds. Unlocked by equipping a Hull and still failing a stage.
Heavy Matter Compactor has been replaced by Big Bullet. +100% damage, +100% size. Reduce bullets by 25%.
General
Second miniboss is slightly easier.
Changed some icons.
Bug Fixes
The reward window will no longer be off the screen when you've unlocked a large amount of achievements in a single run.
Fixed an issue where some SFX weren't properly rate limited.
Source
Changelog.gg summarizes and formats this update. How we read updates.
