Full notes
Full Solar Survivors update
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Repeated intro
Greetings star pilots! It's been a long journey, but we're finally here.
What changed
- Performance
- Balance
- Gameplay
- Maps
- Fixes
- Store
Release Highlights
Asteroid Launcher This new weapon fires a massive, physical projectile that deals crash damage. Master this weapon to unlock a legendary capable of adding crash damage to any weapon (and yes, bullets trigger Explosive Armor).
Virus Damage A new virus damage type enables high-risk, high-reward builds. Virus weapons and passives drain your own health in exchange for massive buffs. Don't go too deep into virus upgrades until your healing can keep up.
Shields Shields completely block damage, and grant bonuses while you remain untouched. Push your bullet hell skills to the limit, as careful dodging is the way to maintain your shields and maximize this build.
Domain of the Revenant New enemies and bosses are waiting on the research planet of Cobalt Syntharia. The rebel army now possess advanced revenant rebirth drives. Watch out for invincible rebel ships, raised from the dead by a Spectromancer. Kill the source, and they all die.
Fashion Deck out your ship in ultra-rare fashion equipment, as well many new ship bodies and engine trails. Fashion equipment is only available to players who complete the toughest challenges.
Challenges Master the game by completing a new series of challenges, on both stages and loadouts. The harder ones are linked directly to Steam achievements. Can you beat the Stage 1 boss in 7 seconds? Probably not.
Patch Notes v1.0.0
General
Steam achievements are in
New content everywhere
Additional challenges have been added to the loadouts included in the demo
The game will pause when the player's gamepad disconnects
You can know have more than 9999 gold
Leveling up after maxing out all upgrades will now have crypto gold as the first option
The end-of-stage battle report will now show the total gold earned from boss loot
Balance
Stage 1 has a few more moments where you feel like you're totally going to die
Codex now also grants +1 weapon slot
- Unstable EncyclopediaDecreased the heal rate from 5% to 3%
- Titanium PlatingIncreased cooldown bonus from 1% to 2%
- Explosive ArmorReduced the fully upgraded damage multiplier from 125% to 54%
- Explosive ArmorReduced the bullet upgrades from 2 to 1
Spread Needle/Spread Invert: Reduce the fully upgraded cooldown multiplier from 21% to 10%
- Dark Matter FieldIncreased pierce from 3 to 5
- Heatseeker PrimeDecreased the fully upgraded damage multiplier from 96% to 68%
Bug fixes
Fixed an issue where the level up window would show incorrect text
Switching tabs on the shop screen will now properly scroll to the top of the new tab's item list
EXP orbs will no longer have trails that stretch across the screen
Leveling up and collecting boss loot in the same frame will no longer cancel each other out
The EXP bar on the UI now properly resets after leveling up
Fixed an issue where a single level up would trigger the upgrade window two or three times
Spawning enemies will no longer suffer from uncontrollable twitching shortly after they appear
Background buildings are no longer floating above the ground on low graphics settings
Fixed an issue where the cursor on the equipment menu wouldn't loop properly
What's next?
First up will be bug fixes and balance. Share your OP builds and keep the bug reports coming. Next will be taking a look at a highly requested feature: local co-op. No promises yet, as I need to make sure multiplayer works well in a game like this.
If you like the game, and want to see more updates, please leave a review. It helps bring more visibility and let other players know this is a game worth playing. Thanks everyone and enjoy the game!
Source
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