Full notes
Full Snow • Fall update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, hello, and hi! It is I, flower baasket! Bug fixes, and all that.
What changed
- Gameplay
- Performance
It's kinda frustrating but also kinda funny seeing how many times Griffn has showed up in the bug fixes section. It's definitely just because she's lore accurate, mhm.
Additions -Griffn now has 1 new passive
Changes -When changing a Glacial Type, it now changes all instances of Glacial Ailments instead of just regular Glacial -Fleeting Huochong now only activates on every second Cube played -Slightly reduced the rolls of Droplets from the passive "Platinum Movement"
Bug • Fixes -Fixed a bug in which certain Station Products could cause a crash on the God-ish Path -Fixed a bug in which forcing an event while under 6 Cubes could cause a softlock -Fixed a bug in which certain Battle Start Products would not function correctly -Fixed a bug in which Griffn's AI could potentially bug in her Summer Deck when the player has a certain amount of Fragile -Fixed a bug in which Envy Baby's cutscene would not proc correctly if the enemy died the same turn.
Source
Changelog.gg summarizes and formats this update. How we read updates.
