Repeated intro
Hello, hello, and hi! It is I, flower baasket! Bug fixes, and all that.
What changed
1 fix1 addition1 change0 removals
addedAdditions -Griffn now has 1 new passive
changedChanges -When changing a Glacial Type, it now changes all instances of Glacial Ailments instead of just regular Glacial -Fleeting Huochong now only activates on every second Cube played -Slightly reduced the rolls of Droplets from the passive "Platinum Movement"
fixedBug • Fixes -Fixed a bug in which certain Station Products could cause a crash on the God-ish Path -Fixed a bug in which forcing an event while under 6 Cubes could cause a softlock -Fixed a bug in which certain Battle Start Products would not function correctly -Fixed a bug in which Griffn's AI could potentially bug in her Summer Deck when the player has a certain amount of Fragile -Fixed a bug in which Envy Baby's cutscene would not proc correctly if the enemy died the same turn.
Snow • Fall changes
addedAdditions -Griffn now has 1 new passive
changedChanges -When changing a Glacial Type, it now changes all instances of Glacial Ailments instead of just regular Glacial -Fleeting Huochong now only activates on every second Cube played -Slightly reduced the rolls of Droplets from the passive "Platinum Movement"
fixedBug • Fixes -Fixed a bug in which certain Station Products could cause a crash on the God-ish Path -Fixed a bug in which forcing an event while under 6 Cubes could cause a softlock -Fixed a bug in which certain Battle Start Products would not function correctly -Fixed a bug in which Griffn's AI could potentially bug in her Summer Deck when the player has a certain amount of Fragile -Fixed a bug in which Envy Baby's cutscene would not proc correctly if the enemy died the same turn.
It's kinda frustrating but also kinda funny seeing how many times Griffn has showed up in the bug fixes section. It's definitely just because she's lore accurate, mhm.
Additions -Griffn now has 1 new passive
Changes -When changing a Glacial Type, it now changes all instances of Glacial Ailments instead of just regular Glacial -Fleeting Huochong now only activates on every second Cube played -Slightly reduced the rolls of Droplets from the passive "Platinum Movement"
Bug • Fixes -Fixed a bug in which certain Station Products could cause a crash on the God-ish Path -Fixed a bug in which forcing an event while under 6 Cubes could cause a softlock -Fixed a bug in which certain Battle Start Products would not function correctly -Fixed a bug in which Griffn's AI could potentially bug in her Summer Deck when the player has a certain amount of Fragile -Fixed a bug in which Envy Baby's cutscene would not proc correctly if the enemy died the same turn.