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- SNKRX
Rewrite Update Cancelled
Hello everyone! Unfortunately, I have decided to cancel SNKRX's rewrite update that was promised about a year ago. From now on the game will remain in the state it is now and I'll move on to other projects. I understand…
Announcement1 changeGameplay - SNKRX
Maintenance Update #3
Changes Increased cryomancer's area of effect by 50% Increased bane's void rift's size by 50% Beastmaster now has 10% crit chance by default Magician's Lv.3 effect is now "+50% attack speed every 12 seconds for 6 second…
Store13 changesFixGameplay - SNKRX
Maintenance Update #2
Fixed a bug where NG+5 difficulty would go down to NG+4 after looping Shop level can now be reduced by 1 for 10 gold with right-click Capped enemy movement speed after level 150 Added a run timer option, note that the t…
Announcement5 changesFixGameplay - SNKRX
Maintenance Update #1
As mentioned in previous updates, from now on until the stat update is ready these weekly patches will be smaller than they have been so far. Bug fixes Fixed several blue screen crashes due to broken looping state Fixed…
Store17 changes1 numericFix - SNKRX
Loop Update
This update features a looping/endless mode, 20 new items, reworked conjurer class, rebalanced healers & psykers, and lots of QoL features and bug fixes. Looping/endless mode Continue the current run upon beating the ga…
Security57 changesFixStore - SNKRX
Orb Update
This update features the game's mobile ports, healer and psyker reworks, 9 new items, 1 new class, and lots of balance and QoL changes. Mobile Ports The game has been ported to mobile and it's now available on: Google P…
Store50 changesFixBalance - SNKRX
Item Update
This update adds a new item levelling system, reworks all items and adds 27 new ones, as well as some rebalancing and lots of bug fixes. Item Levelling Most items can be now levelled up to Lv.3 in increments of 5 gold p…
Store78 changesFixBalance - SNKRX
Mercenary Update
This update adds 1 new class, 5 new units, implements a new shop leveling system, a few QoL features and lots of bug fixes. Mercenaries Added the mercenary class: Mercenaries (2, 4): +10/20% chance for enemies to drop g…
Store32 changesFixGameplay - SNKRX
Sorcerer Update
This update adds 1 new class, 8 new units, implements several balance changes, a few QoL features and tons of bug fixes. Sorcerers Added the sorcerer class: Sorcerers (2, 4, 6): sorcerers repeat their attacks once every…
Store42 changesFixBalance - SNKRX
Quality of Life Update
This update implements many often requested QoL features, mostly buffs underused classes/units, and fixes a few bugs and crashes. Quality of Life Auto save: runs are now automatically saved. If you quit the game or it c…
Patch notes12 changesFixGameplay - SNKRX
Balance Update
This balance update fixes a few bugs, buffs and nerfs a few units and classes, and overall makes the game more consistent difficulty wise. Unit, class and passive changes Lich: doubled projectile speed Highlander: doubl…
Patch notes13 changesFixBalance - SNKRX
Save system update
I've pushed an update that changes the game's save system. This is intended to fix any outstanding issues with save files, such as errors like "engine/external/binser.lua:471: C:/Users/username/AppData/Roaming/SNKRX/sta…
Announcement1 changeWorkshop - SNKRX
"No such file or directory" bug fix
I just pushed an update that should fix a problem that said something like "engine/external/binser.lua:539: C:/Users/UserName/AppData/Roaming/SNKRX/state: No such file or directory". This affected most players who tried…
Announcement1 changeWorkshop - SNKRX
Enemy HP fix
Fixed a bug where sometimes enemy HP could go above it's maximum allowed value and make an enemy immortal.
Announcement1 changeFix - SNKRX
Achievements Fix
Two achievements weren't being unlocked upon completion: "Level 3 - Win with a full set of level 3 units" "Level 2 - Win with a full set of level 2 units" I've now pushed a build that fixes this issue.
Announcement - SNKRX
Small patch for DPI scaling issues
Hi! Some users are having problems with the game's window starting way bigger than it should be. This is due to DPI scaling settings, and unfortunately right now I don't have a way of detecting whether a user has DPI sc…
Announcement2 changesGameplay





