Full notes
Full SNKRX update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Store
- Balance
- Gameplay
Fixed a bug where NG+5 difficulty would go down to NG+4 after looping
Shop level can now be reduced by 1 for 10 gold with right-click
Capped enemy movement speed after level 150
Added a run timer option, note that the timer will be off for saved runs that started before this patch
Warden's bubble is now affected by magnify
Changed all text instances of "active set" to "active class" to avoid confusion
Source
Changelog.gg summarizes and formats this update. How we read updates.
