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Latest Snakeybus updates
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- Snakeybus
1.24.1 Patch Notes
Hey guys, This one is more of a bug fix / maintenance update; no noticeable content changes besides for some UI tweaks. I'm not active on social media (anxiety) these days so I tend to use these update notes as a chance…
Patch notes4 changesUI/audioMaps - Snakeybus
v1.21 Patch Notes
Notes Hi all, long time no chat. Thanks for being patient with this one. In this next update, the team continued to experiment with multiplayer gameplay. Most Snakeybus maps are flat and allow players to B-line from dro…
Patch notes12 changesGameplayMaps - Snakeybus
v1.20
Small update to address the following: drop off column wasn't showing for certain maps graphic resolution was empty for certain users segment 2 and segment 3 (tail of bus) collision issues bus drive speed bugged after p…
Announcement2 changesMapsGameplay - Snakeybus
Hotfix: Paris Boundary
Fixes Paris boundary in multiplayer.
Announcement - Snakeybus
v1.19.8 Pause Bug Fix
A fix for those who were unable to pause during gameplay and/or stuck in fly cam mode (sorry).
Announcement1 changeGameplay - Snakeybus
v1.19.6
(Fix) Single player menu had a scaling issue with ultra-wide aspect ratios. - (Fix) a certain evening map was impossible to access.
Announcement1 changeMaps - Snakeybus
Update v1.19.5
Paris + Suburbs playable in multiplayer New menu ui Honk Reintroduced minimap New freecam
Announcement2 changesUI/audioGameplay - Snakeybus
Next Update Preview
Hi all, Here is a list of things to expect in the next update: Paris + Suburbs playable in multiplayer New menu ui Honk Reintroduced minimap New freecam The update is currently available on the beta branch while we play…
Announcement3 changesUI/audioGameplay - Snakeybus
Multiplayer Update IS HERE!
Hi all, This has been probably our biggest feature request since Day 1. I'm excited to announce that our multiplayer is live today! Battle and race other bus drivers, longest bus wins. The multiplayer game mode introduc…
Announcement1 changeGameplay - Snakeybus
MULTIPLAYER, SALE SOON!
Hello current and future bus drivers, We wanted to let you know that an online multiplayer update is coming something this week! There will be another announcement soon to talk about features and the experience. For tho…
Announcement - Snakeybus
Update v1.7
Corgis Are Here! Corgi Footage New Bus: Double Decker! New Map: Dorm Room! New: Cave Map / Aerial Mode Difficulty Level: Flappy Bird All bus stops and drop offs are in the air. Use your infinite boost to pick up and dro…
Patch notes2 changesMaps - Snakeybus
Update v1.6.1 - Jump Is Back!
The jump ability originally was the occasional "get out of jail free" card to help players get unstuck. It has since evolved into a core mechanic that helps shape the hectic style of the game. Thanks to popular demand a…
Announcement - Snakeybus
Update v1.6
Rework Jump / Boost Previously, the player had abilities to "jump" and to "boost." Each ability held their separate cooldowns. This system wasn't intuitive and was difficult to control. The "jump" has been taken out and…
Patch notes8 changesMapsPerformance - Snakeybus
Dev Progress Update - 06/24/2019
Hi all, here's a follow up to our previous announcement. We have content that is work-in-progress but got delayed. Instead of releasing a big update, we will release rolling updates as features are completed. Here's the…
Patch notes10 changesGameplayCompatibility - Snakeybus
Dev Progress Update - 06/14/2019
Hi all, we wanted to share what we're working on. These are work-in-progress and planned to be included in the next update. Re-work Menu Flow The current flow to select a menu / bus is clunky. We're working on a more st…
Patch notes4 changesMaps - Snakeybus
Patch v1.4 - Optimization
Optimization Players should see at least 20 - 30% improvement in FPS. - More noticeable when the bus is longer. Bugs Fixed screen glare in Miami Currently working on More Maps, Buses - Different Game Modes - Key Remappi…
Patch notes3 changesFixPerformance




