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Steam News15 July 20223y ago

3.3 - Respawning, Quality tweaks (Last Demo Update [For Real] )

Levels Added "Refill" object, that restores missing Slime Fluid when you pass over it Doors light up when Opened, Buttons light up when Pressed Door sprite cleaned up - Sprite no longer flickers out "back" of door when

Full notes

Full Slime Research update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes1 removal
  • Gameplay
addedAdded "Refill" object, that restores missing Slime Fluid when you pass over it
removedDoor sprite cleaned up - Sprite no longer flickers out "back" of door when Opening/Closing
changedParticles at Spawn and Goal will now evaporate - Was causing Slime to auto-respawn at Spawn
changedVFX on Spawn and Refills show when there is any Slime to respawn

Slime Research changes

addedAdded "Refill" object, that restores missing Slime Fluid when you pass over it
removedDoor sprite cleaned up - Sprite no longer flickers out "back" of door when Opening/Closing
changedParticles at Spawn and Goal will now evaporate - Was causing Slime to auto-respawn at Spawn
changedVFX on Spawn and Refills show when there is any Slime to respawn

Levels

  • Added "Refill" object, that restores missing Slime Fluid when you pass over it

  • Doors light up when Opened, Buttons light up when Pressed

  • Door sprite cleaned up - Sprite no longer flickers out "back" of door when Opening/Closing

  • Slime Buttons have been made less springy, easier to activate

  • Particles at Spawn and Goal will now evaporate - Was causing Slime to auto-respawn at Spawn

  • Wire "On" is now a sprite change, not an extra gameobject

VFX

  • VFX on Spawn and Refills show when there is any Slime to respawn

  • Passive VFX on Exit

Misc

  • Hide Build Info, now togglable from Options->Display

Source

Steam News / 15 July 2022

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