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Steam News9 July 20223y ago

3.2 - Final Demo Update: Slime SFX, Some Textures

Audio Sound Effect for "Slime Movement" re-added Sound Effect for "Slime Moving through Air" added Sound Effect for "Slime Hitting Wall/Ceiling" added Adjusted Default Audio Volumes Play Random Song on game start Textur

Full notes

Full Slime Research update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions2 changes0 removals
  • UI and audio
  • Performance
changedAudio
addedSound Effect for "Slime Movement" re-added
addedSound Effect for "Slime Moving through Air" added
addedSound Effect for "Slime Hitting Wall/Ceiling" added
changedAdjusted Default Audio Volumes
fixed(7/10 patch) Fixed 99% of Rendering Tears/Gaps between Tiles

Slime Research changes

changedAudio
addedSound Effect for "Slime Movement" re-added
addedSound Effect for "Slime Moving through Air" added
addedSound Effect for "Slime Hitting Wall/Ceiling" added
changedAdjusted Default Audio Volumes

Audio

  • Sound Effect for "Slime Movement" re-added

  • Sound Effect for "Slime Moving through Air" added

  • Sound Effect for "Slime Hitting Wall/Ceiling" added

  • Adjusted Default Audio Volumes

  • Play Random Song on game start

Textures

  • Wood texture copied to Curved Tiles of all types/sizes

  • Slime Blocks have a texture

  • (7/10 patch) Fixed 99% of Rendering Tears/Gaps between Tiles

Source

Steam News / 9 July 2022

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