Full notes
Full Slime Alchemist update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Gameplay
Minor bug fixes!
Fixed a bug where the Halo Slime would get stuck in a walking animation when moving one tile.
Fixed a bug where the floating damage number for shield was too light to see.
Fixed a bug where NPC buffs would appear horizontally instead of vertically.
Fixed a bug where the "damaged" animation wouldn't activate.
Reduced the cost of Guarded Strike by 1 to make it more relevant next to Draining Strike.
Source
Changelog.gg summarizes and formats this update. How we read updates.
