Full notes
Full Slime Alchemist update
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What changed
- Gameplay
- Fixes
- Maps
This patch brings fixes for some of the bigger bugs left behind in the wake of the Apocalypse, as well as some quality-of-life changes for combat.
Added a single-card discard for 1 pip of action time. Click a card in your hand twice to discard it. You can also now deselect the active card by right clicking.
Fixed a bug where cards in the crafting screen would show the wrong descriptions.
Fixed a bug where the world map could be clicked through the craft screen.
Reduced the density of rifts in the late game to congest those battles slightly less.
Re-added a grid to the battle map, with slight visual tweaks.
Source
Changelog.gg summarizes and formats this update. How we read updates.
