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Steam News13 February 20242y ago

Patch Notes v0.5.1

This patch brings fixes for some of the bigger bugs left behind in the wake of the Apocalypse, as well as some quality-of-life changes for combat. Added a single-card discard for 1 pip of action time.

Full notes

Full Slime Alchemist update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions1 change0 removals
  • Gameplay
  • Fixes
  • Maps
addedAdded a single-card discard for 1 pip of action time. Click a card in your hand twice to discard it. You can also now deselect the active card by right clicking.
fixedFixed a bug where cards in the crafting screen would show the wrong descriptions.
fixedFixed a bug where the world map could be clicked through the craft screen.
changedReduced the density of rifts in the late game to congest those battles slightly less.
addedRe-added a grid to the battle map, with slight visual tweaks.

This patch brings fixes for some of the bigger bugs left behind in the wake of the Apocalypse, as well as some quality-of-life changes for combat.

  • Added a single-card discard for 1 pip of action time. Click a card in your hand twice to discard it. You can also now deselect the active card by right clicking.

  • Fixed a bug where cards in the crafting screen would show the wrong descriptions.

  • Fixed a bug where the world map could be clicked through the craft screen.

  • Reduced the density of rifts in the late game to congest those battles slightly less.

  • Re-added a grid to the battle map, with slight visual tweaks.

Source

Steam News / 13 February 2024

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