Full notes
Full Skyrest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
- Performance
Skyrest changes
Skyrest Demo Update 3 — Minor Adjustments and Bug Fixes
Updated fire-based lighting.
Allies have had their damage slightly increased, improved animations, and now update their movement more frequently.
Added visual effect feedback when using Element-imbued Heavy Attacks.
Elemental combat status effects now apply immediately upon receiving elemental damage, but at half potency.
When elemental status effects reach their threshold, they activate at full potency and can no longer accumulate additional stacks of that element until the effect ends.
Fixed missing collisions on the Merchant’s boat and in the Storage area.
Using a shield now has a short cooldown before it can be used again.
Fixed an issue that allowed the same button to be mapped to multiple actions.
Fixed possible freezes when using VSync.
Fixed UI alignment issues in the Character Upgrades screen.
Fixed an issue where Obelisks were not causing enemies to disappear when leaving the area.
Fixed a flickering visual issue in the ally area during the “Find the Lost Home” quest.
Source
Changelog.gg summarizes and formats this update. How we read updates.
