Full notes
Full Skyrest update
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What changed
- Gameplay
- Balance
Skyrest changes
Skyrest Demo Update 2 — Bug fixes, improvements, and system updates
Visual feedback added for attacks that can be parried.
Stamina recovery slightly increased when negative and during attacks.
Stamina costs slightly reduced.
Beast and Elite enemy damage slightly reduced.
Fewer Elite enemies appear in Level 2.
Number of chests adjusted in both levels.
The shield now has a small delay before it can be used again after stopping blocking.
The amount of stun inflicted by the player with basic attacks has been slightly increased.
Enemy health slightly reduced.
Heavy attacks now also restore charges of the basic ranged attack for each enemy hit.
Basic ranged attack charges recover faster, consume fewer charges per attack, but take longer to start recharging when depleted.
The spear field from the spear's heavy attack has had its area of effect increased.
Source
Changelog.gg summarizes and formats this update. How we read updates.
