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Steam News14 June 20206y ago

Patch 1.0.005 - Bugfixes and improvements

Second update is available! Please find details below! Nevertheless, we are still improving the game, you will hear from us soon!

Full notes

Full SKYHILL: Black Mist update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes3 additions4 changes1 removal
  • Gameplay
  • Balance
  • Fixes
  • Performance
  • UI and audio
changedDelay before enemy will catch you again increased
changedLimits of resources in the inventory increased from 5 to 8 for each kind
fixedFixed items stack in inventory. Where problem with bullets and resources.
fixedFixed bug in GUI for Chinese: very small characters in items and location descriptions
fixedFixed randomly appearing "?" icons
fixedFixed bug with monstarts catching you through the door
Limits of resources in the inventory58Limits of resources in the inventory increased, buff

SKYHILL: Black Mist changes

changedDelay before enemy will catch you again increased
changedLimits of resources in the inventory increased from 5 to 8 for each kind
fixedFixed items stack in inventory. Where problem with bullets and resources.
fixedFixed bug in GUI for Chinese: very small characters in items and location descriptions
fixedFixed randomly appearing "?" icons

Second update is available! Please find details below! Nevertheless, we are still improving the game, you will hear from us soon!

  • Camera zoom on sneak turned off

  • Locked inventory opening while catched by monster

  • Delay before enemy will catch you again increased

  • Limits of resources in the inventory increased from 5 to 8 for each kind

  • Fixed items stack in inventory. Where problem with bullets and resources.

  • Fixed bug in GUI for Chinese: very small characters in items and location descriptions

  • Fixed randomly appearing "?" icons

  • Fixed bug with monstarts catching you through the door

  • Fixed freezes on transition between scenes and death

  • Fixed game stability when game window not focused

  • Minor fix: advice texts position on loading screens

  • Fixed scroll speed in crafting and some other menus

  • Fixed visual bug with ventilation on praking

  • In boss fight 1 made some changes to amount of shields

  • In boss fight 1 removed some useless traps

  • Moved ventilation enters in basement and storage locations

  • Added ventilation and changed transition logic in offices

  • For key objects added short sound signals

  • Fixed inactive fridges in corrupted areas

  • Added some loot in corrupted appartments

  • In bossfight 1 door is opening by trigger, not by button now

  • Fixed bug with shotgun that freezes the game

Source

Steam News / 14 June 2020

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