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Steam News16 March 20215y ago

Patch 1.2.003

Hi! Here is what patch contains: The cultist can't longer teleport to adjacent rooms Fixed the color scheme of the game for better readability of the content The character's flashlight stopped shining through the walls

Full notes

Full SKYHILL: Black Mist update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes1 addition3 changes0 removals
  • Fixes
  • UI and audio
  • Balance
  • Gameplay
  • Performance
fixedFixed the color scheme of the game for better readability of the content
fixedFixed the disappearance of corpses after switching between locations
fixedFixed audio spam if you close the global map while scanning
changedThe Wheel of Death debuffs stop working for the duration of the bossfights
fixedFixed incorrect colliders and added missing colliders
addedBlind monsters can now be killed from stealth

SKYHILL: Black Mist changes

fixedFixed the color scheme of the game for better readability of the content
fixedFixed the disappearance of corpses after switching between locations
fixedFixed audio spam if you close the global map while scanning
changedThe Wheel of Death debuffs stop working for the duration of the bossfights
fixedFixed incorrect colliders and added missing colliders

Hi!

Here is what patch contains:

  • The cultist can't longer teleport to adjacent rooms

  • Fixed the color scheme of the game for better readability of the content

  • The character's flashlight stopped shining through the walls

  • Fixed the disappearance of corpses after switching between locations

  • Fixed audio spam if you close the global map while scanning

  • The Wheel of Death debuffs stop working for the duration of the bossfights

  • After the battle with the boss, the player gets extra time to find the obelisk, and clear the level of infection

  • Fixed incorrect colliders and added missing colliders

  • Blind monsters can now be killed from stealth

  • Fixed an issue with character animation when opening inventory during a call

  • Small visual edits in the Clinic and High-rise apartments

  • Reduced the number of crates on the Firefighter Boss

  • Fixed several traps in the Main Hall location

  • Cleared the path in the technical rooms of the Basement where the character could get stuck in boxes

  • Returned dark walls in the Storages

  • Fixed a bug with the scan sound remaining after closing the map

  • Fixed a bug with the application crash when trying to close it from the main menu

  • Parsing the Trap with the help of the Toolbox now gives 1 more detail

  • Fixed stamina recovery speed if enemies are nearby

  • Fixed a bug: The game was not paused in the office premises

  • Fixed the ability to repeatedly touch the same obelisk

  • Fixed a critical bug when opening inventory in the Epilogue

  • Fixed the ability to kill a police officer with a second hit instead of a third

  • Fixed the axe mechanic

Thanks a lot for your bug-reports on our forums and positive reviews! It really helps us!

Eugene @ Mandragora

Source

Steam News / 16 March 2021

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