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Steam News19 February 20264mo ago

Patch Notes v0.11.13

Game Updates: Fixed a bug where performing Tribulation on a non-deployed character caused combat to stop. Added more statistics and reorganized the UI. Corrected various localization translations.

Full notes

Full Sky Realm Idle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes5 additions0 changes0 removals
  • Fixes
  • UI and audio
  • Balance
  • Gameplay
fixedFixed a bug where performing Tribulation on a non-deployed character caused combat to stop.
addedAdded more statistics and reorganized the UI.
fixedCorrected various localization translations.
fixedFixed an issue where the editor incorrectly hid Hidden skills.
addedAdded an option to toggle whether Stack effects scale based on stack count.
addedAdded Charge Attack (C.A.) editing for Classes.

Game Updates:

  1. Fixed a bug where performing Tribulation on a non-deployed character caused combat to stop.

  2. Added more statistics and reorganized the UI.

  3. Corrected various localization translations.

Editor Updates:

  1. Fixed an issue where the editor incorrectly hid Hidden skills.

  2. Added an option to toggle whether Stack effects scale based on stack count.

  3. Reorganized Trigger Condition targets.

  4. Added Charge Attack (C.A.) editing for Classes.

  5. Added Replace Skill effect type.

Added Random Ally target type.

Have suggestions or found a bug? Join us on Discord and help shape the future of the game!

https://discord.gg/KJ43HeYZbt

Source

Steam News / 19 February 2026

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