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Steam News19 June 20206y ago

Update 1.0.19

Here's what's been fixed in the past week: Keys now show a trash icon in the bottom right corner if they've unlocked all their respective doors, letting you know you can safely discard them Fixed some missing translatio

Full notes

Full Skin Witch update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes3 additions3 changes0 removals
  • Fixes
  • UI and audio
  • Performance
  • Maps
  • Compatibility
fixedHere's what's been fixed in the past week:
fixedFixed some missing translations for a couple menu options
fixedFixed the save menu showing duplicates of your save files when you first created the save
fixedFixed a missing translation for the save files menu
changedTweaked the storage interface slightly
fixedFixed missing music in a couple of the save rooms

Skin Witch changes

fixedHere's what's been fixed in the past week:
fixedFixed some missing translations for a couple menu options
fixedFixed the save menu showing duplicates of your save files when you first created the save
fixedFixed a missing translation for the save files menu
changedTweaked the storage interface slightly

Here's what's been fixed in the past week:

  • Keys now show a trash icon in the bottom right corner if they've unlocked all their respective doors, letting you know you can safely discard them

  • Fixed some missing translations for a couple menu options

  • Fixed the save menu showing duplicates of your save files when you first created the save

  • Fixed a missing translation for the save files menu

  • Polished the save/load menu, it now highlights which save you selected and responds more clearly

  • Tweaked the storage interface slightly

  • Fixed missing music in a couple of the save rooms

  • Fixed the Witch-Spear item sometimes not triggering on use

  • Improved memory usage

New Feature: Map System

I also added a new map system, which can be brought up by pressing 'M'. The map will keep track of locked doors you've encountered, and will change the door's icon on the map if you've unlocked it. Naturally the map will also change depending on which floor you're on.

I'll be making some more little improvements to the map next week, maybe adding a legend to it and things like that.

The next major thing I'll be working on is a Linux build, I hope to have that ready soon.

Have a good weekend!

Corey

Source

Steam News / 19 June 2020

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