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Steam News4 June 20206y ago

Patch Notes - 1.0.13

I just uploaded the latest build, 1.0.13. Here's what's been fixed: Fixed a bug where some enemy projectiles would go through walls Fixed a bug where enemies would behave strangely when losing the player Fixed a bug whe

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What changed

6 fixes2 additions1 change0 removals
  • Fixes
  • Gameplay
  • UI and audio
fixedI just uploaded the latest build, 1.0.13. Here's what's been fixed:
fixedFixed a bug where some enemy projectiles would go through walls
fixedFixed a bug where enemies would behave strangely when losing the player
fixedFixed a bug where enemies would behave strangely when set on fire
changedOverhauled the skull-fire puzzle, it was very finicky before but now behaves correctly
fixedFixed a UI bug with the blood symbols puzzle

I just uploaded the latest build, 1.0.13. Here's what's been fixed:

  • Fixed a bug where some enemy projectiles would go through walls

  • Fixed a bug where enemies would behave strangely when losing the player

  • Fixed a bug where enemies would behave strangely when set on fire

  • Overhauled the skull-fire puzzle, it was very finicky before but now behaves correctly

  • Fixed a UI bug with the blood symbols puzzle

  • Added a prompt for the save objects, now shows that you have to press 'E' to open the menu

  • Fixed a bug with a couple item pickups that didn't disappear correctly when picked up

I'll be putting out at least 1 new build tomorrow as well, with more fixes and updates.

Thanks,

Corey

Source

Steam News / 4 June 2020

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