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Steam News5 June 20206y ago

Patch Notes - 1.0.14

Fixed a bug that made your melee attacks frequently miss despite hitting an enemy. Melee attacks now register hits against enemies accurately. Melee is weaker than using your guns however, so be careful.

Full notes

Full Skin Witch update

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What changed

3 fixes1 addition1 change0 removals
  • Fixes
  • Gameplay
  • Performance
fixedFixed a bug that made your melee attacks frequently miss despite hitting an enemy. Melee attacks now register hits against enemies accurately. Melee is weaker than using your guns however, so be careful.
addedYou can now combine two healing herbs together to save inventory space. You can also combine that mixture together with Ash to make Sacred Herbs, just like when using 1 herb.
fixedFixed a bug where dead enemies sometimes came back after loading a save.
fixedFixed a bug that prevented not-quite-so-dead enemies from coming after you.
changedThe next tasks on the list will be optimization and performance, and any other bug fixes that are needed. Sometime next week I'll start working on Mac/Linux ports of the game.
  • Fixed a bug that made your melee attacks frequently miss despite hitting an enemy. Melee attacks now register hits against enemies accurately. Melee is weaker than using your guns however, so be careful.

  • You can now combine two healing herbs together to save inventory space. You can also combine that mixture together with Ash to make Sacred Herbs, just like when using 1 herb.

  • Fixed a bug where dead enemies sometimes came back after loading a save.

  • Fixed a bug that prevented not-quite-so-dead enemies from coming after you.

The next tasks on the list will be optimization and performance, and any other bug fixes that are needed. Sometime next week I'll start working on Mac/Linux ports of the game.

Have a great weekend!

Corey

Source

Steam News / 5 June 2020

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