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Steam News5 March 20264mo ago

Weekly Changelog: v0.8.3

Weekly Changelog: v0.8.3 Hey everyone, what a week! First, thanks so much to all of you as the game passes 5000 Wishlists on Steam! It still feels unreal!

In this update4

Full notes

Full Sinking Eternity update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition3 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
changedHow eras will work in the game:You will start in the present time and find a mysterious object after a few minutes of gameplay that is connected to a faraway future era
addedAlso, here are this week's demo improvements:Added more information in the build menu about the shelter building progression (primitive to high-tech to megastructures)
changedAlso, here are this week's demo improvements:Improved the audio effect when the player transitions from out of the water to underwater
changedAlso, here are this week's demo improvements:Made sure item names always fit in the tooltip by adapting their font size based on length
fixedAlso, here are this week's demo improvements:Corrected the Amberhelm fish menu description

Sinking Eternity changes

changedYou will start in the present time and find a mysterious object after a few minutes of gameplay that is connected to a faraway future era
addedAdded more information in the build menu about the shelter building progression (primitive to high-tech to megastructures)
changedImproved the audio effect when the player transitions from out of the water to underwater
changedMade sure item names always fit in the tooltip by adapting their font size based on length
fixedCorrected the Amberhelm fish menu description

Weekly Changelog: v0.8.3

Hey everyone, what a week!

First, thanks so much to all of you as the game passes 5000 Wishlists on Steam! It still feels unreal!

I remember how happy I was back in August when the game got its first wishlist.

Thank you!

For this week's screenshots (especially for those who haven't tried the demo), here is a preview of an important in-game feature: the Era Change.

The first image is the present time, where the game starts.

The second image is more than 52,000 years into the future, at the same location.

How eras will work in the game:

-You will start in the present time and find a mysterious object after a few minutes of gameplay that is connected to a faraway future era

-You will be able to travel between eras with a single click

-The future of the planet is constantly stuck in a storm, and dangerous creatures lurk below the surface

-Many of your actions in the present time will have a direct impact on the future

-You will also need to increase your anchor level to the future era to explore it further and further

-The rest will be yours to discover in-game :) I really think you'll enjoy the things you'll uncover.

Also, here are this week's demo improvements:

-Added more information in the build menu about the shelter building progression (primitive to high-tech to megastructures)

-Improved the audio effect when the player transitions from out of the water to underwater

-The game now loads areas instantly when a player reloads from a save file, instead of loading them progressively as when the player travels through the game world

-Made sure item names always fit in the tooltip by adapting their font size based on length

-Corrected the Amberhelm fish menu description

Thanks again for your amazing support :)

Source

Steam News / 5 March 2026

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