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Steam News26 February 20264mo ago

Weekly Changelog: v0.8.2

Weekly Changelog: v0.8.2 Hey everyone! We're less than 60 days away from the Early Access launch!

In this update4

Full notes

Full Sinking Eternity update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions5 changes1 removal
  • Gameplay
  • Performance
  • UI and audio
  • Balance
addedWeekly Changelog: v0.8.2This week I worked mostly on new fish, improving the main quest line, adding new side quests, and adding more shelter upgrades.
changedAlso, here are this week's demo updates (Version 0.8.2):Improved how faraway objects are loaded/unloaded to increase in-game performance
changedAlso, here are this week's demo updates (Version 0.8.2):Reworked where upgrades can be built on the starting islands
removedAlso, here are this week's demo updates (Version 0.8.2):Removed a water splash sound when loading a game while underwater
addedAlso, here are this week's demo updates (Version 0.8.2):Increased popup duration for new recipes and upgrades
changedAlso, here are this week's demo updates (Version 0.8.2):Reduced camera shake when mining and chopping wood

Sinking Eternity changes

addedThis week I worked mostly on new fish, improving the main quest line, adding new side quests, and adding more shelter upgrades.
changedImproved how faraway objects are loaded/unloaded to increase in-game performance
changedReworked where upgrades can be built on the starting islands
removedRemoved a water splash sound when loading a game while underwater
addedIncreased popup duration for new recipes and upgrades

Weekly Changelog: v0.8.2

Hey everyone!

We're less than 60 days away from the Early Access launch!

This week I worked mostly on new fish, improving the main quest line, adding new side quests, and adding more shelter upgrades.

Here are some cool new small underwater creatures:

Also, here are this week's demo updates (Version 0.8.2):

-Improved how faraway objects are loaded/unloaded to increase in-game performance

-Reworked where upgrades can be built on the starting islands

-Removed a water splash sound when loading a game while underwater

-Increased popup duration for new recipes and upgrades

-Reduced camera shake when mining and chopping wood

-Added a failsafe to make sure that objects that don't find a valid spawn location don't end up at world coordinates 0,0,0

-Improved how the faraway smoke coming out of the water appears when underwater

-Reworked some of the audio effects to make them sound more "underwater"

As for the previous week, 99%+ of this week's work went into Early Access content, that is not listed here, to stay spoiler free :)

That's it for this week changelog, thanks again for your support!

Source

Steam News / 26 February 2026

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