What changed
1 fix1 addition1 change0 removals
addedNew Units -New Unit Minigun Soldier -New Unit Cultist Knight
changedGame Changes: -Alpha Zombie spawns only 25 minions -Alpha Zombie health increased from 5000 to 10000 -Alpha Zombie Size lowered -Tiny Alpha Zombies are small enough to get through walls -Soldiers rate of fire slight changed "between 2 - 5 to 1 - 5" against zombies -Soldiers rate of fire slight changed "between 10 - 20 to 1 - 5" against raiders -Soldiers aim cone increased from 2 to 6 (Lower Accuracy) -Soldier Bullet sound pitch changes -SMG bullet speed reduced 7 to 5 -AR and MG bullet speed reduced from 8 to 7 -Pistol speed reduced from 7 to 5 -Hydra growth clones now take 10x more damage from fire -Zombies will now take 5x more damage from flamethrower -Tank zombie health increased from 1500 to 5000 -Christmas is back!
fixedBug Fixes: -Fixed Issues with level select on thrive mode -Fixed Tooltips on Red cultist peon -Fixed Red Cult peon zombie from transforming into normal zombie -Minor Optimizations -Fixed small coding errors
-Alpha Zombie spawns only 25 minions -Alpha Zombie health5000→10000↑-Alpha Zombie spawns only 25 minions -Alpha Zombie health increased, buffSimulator Z changes
addedNew Units -New Unit Minigun Soldier -New Unit Cultist Knight
changedGame Changes: -Alpha Zombie spawns only 25 minions -Alpha Zombie health increased from 5000 to 10000 -Alpha Zombie Size lowered -Tiny Alpha Zombies are small enough to get through walls -Soldiers rate of fire slight changed "between 2 - 5 to 1 - 5" against zombies -Soldiers rate of fire slight changed "between 10 - 20 to 1 - 5" against raiders -Soldiers aim cone increased from 2 to 6 (Lower Accuracy) -Soldier Bullet sound pitch changes -SMG bullet speed reduced 7 to 5 -AR and MG bullet speed reduced from 8 to 7 -Pistol speed reduced from 7 to 5 -Hydra growth clones now take 10x more damage from fire -Zombies will now take 5x more damage from flamethrower -Tank zombie health increased from 1500 to 5000 -Christmas is back!
fixedBug Fixes: -Fixed Issues with level select on thrive mode -Fixed Tooltips on Red cultist peon -Fixed Red Cult peon zombie from transforming into normal zombie -Minor Optimizations -Fixed small coding errors
New Units -New Unit Minigun Soldier -New Unit Cultist Knight
Game Changes: -Alpha Zombie spawns only 25 minions -Alpha Zombie health increased from 5000 to 10000 -Alpha Zombie Size lowered -Tiny Alpha Zombies are small enough to get through walls -Soldiers rate of fire slight changed "between 2 - 5 to 1 - 5" against zombies -Soldiers rate of fire slight changed "between 10 - 20 to 1 - 5" against raiders -Soldiers aim cone increased from 2 to 6 (Lower Accuracy) -Soldier Bullet sound pitch changes -SMG bullet speed reduced 7 to 5 -AR and MG bullet speed reduced from 8 to 7 -Pistol speed reduced from 7 to 5 -Hydra growth clones now take 10x more damage from fire -Zombies will now take 5x more damage from flamethrower -Tank zombie health increased from 1500 to 5000 -Christmas is back!
Bug Fixes: -Fixed Issues with level select on thrive mode -Fixed Tooltips on Red cultist peon -Fixed Red Cult peon zombie from transforming into normal zombie -Minor Optimizations -Fixed small coding errors