Full notes
Full Simulator Z update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions1 change0 removals
- Performance
changedgame_changes_updates "Medic now heals from 2 to 4 per tick", "Patrol mode huge improvements", "Improved FPS!", "Military Base Improved (Layout made by @BirdFlu )"
fixedbug_fix_updates "Fixed Raider Van not showing", "Fixed Each saved vehicle’s current occupied unit count", "Fixed Patrols not saving when saving is setup", "Fixed Vehicle doors saving state", "Fixed Units shooting the nearest they see target", "Fixed Crashes"
Simulator Z changes
changedgame_changes_updates "Medic now heals from 2 to 4 per tick", "Patrol mode huge improvements", "Improved FPS!", "Military Base Improved (Layout made by @BirdFlu )"
fixedbug_fix_updates "Fixed Raider Van not showing", "Fixed Each saved vehicle’s current occupied unit count", "Fixed Patrols not saving when saving is setup", "Fixed Vehicle doors saving state", "Fixed Units shooting the nearest they see target", "Fixed Crashes"
game_changes_updates "Medic now heals from 2 to 4 per tick", "Patrol mode huge improvements", "Improved FPS!", "Military Base Improved (Layout made by @BirdFlu )"
bug_fix_updates "Fixed Raider Van not showing", "Fixed Each saved vehicle’s current occupied unit count", "Fixed Patrols not saving when saving is setup", "Fixed Vehicle doors saving state", "Fixed Units shooting the nearest they see target", "Fixed Crashes"
Source
Changelog.gg summarizes and formats this update. How we read updates.
