In this update2
Full notes
Full SIGURAT update
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What changed
- Gameplay
- Fixes
SIGURAT changes
Hi again! Sorry about the slow update schedule. I have been a bit busy with work, and I was also working on a thing for the game that I haven't yet got functioning the way I want. So in the meantime, here is everything else I was working on that DOES work! (I think)
NEW CONTENT
Added two new ships accessible from the start to give new players more options!
THE CUTTER: Twin laser guns with a missle barrage ability!
THE WELDER: Fragment cannon with a gravity well ability!
Changed powerups to slightly increase respective stat permanently until destruction of ship
Added some more random probe encounters for extra points
FIXES and IMPROVEMENTS
Changed the picker's ability to a instant reverse boost, its very fun
Added forwards and backwards buttons to ship selection
Slightly increased lancers firepower
Slightly decreased projectile speed of other ships that may have made the lancer feel obsolete
Fixed some tightly packed explosions giving invulnerability to entities in the blast radius
Changed portal VFX to better resemble an actual portal
Changed some projectile and ship sprite designs to look better
T3 enemies no longer drop powerups, they are instead constructed from blueprints
Thanks again to those who leave comments and reviews, I enjoy reading all of them and they make me really excited to keep working on the game!
KD.
Source
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