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Steam News25 June 20242y ago

0.8.4

LEVELS - Redesigned "Shimmering Coast" and "Valley of the Colossus" - Improved various Act II and Act III level environments ENEMIES - Increased the status resistance of bosses, making Immobilizes and Stuns less effecti

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Full Siegebreaker update

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What changed

0 fixes0 additions3 changes0 removals
  • Gameplay
  • Balance
changedLEVELS - Redesigned "Shimmering Coast" and "Valley of the Colossus" - Improved various Act II and Act III level environments
changedENEMIES - Increased the status resistance of bosses, making Immobilizes and Stuns less effective against them
changedESSENCES - Overload: Increased bonus Damage per Enemy from 3% -> 5%, max bonus Damage increased from 45% -> 75%
Increased bonus Damage per Enemy3%5%Increased bonus Damage per Enemy increased, buffIncreased bonus Damage per Enemy from 3% -> 5%, max bonus Damage45%75%Increased bonus Damage per Enemy from 3% -> 5%, max bonus Damage increased, buff

Siegebreaker changes

changedLEVELS - Redesigned "Shimmering Coast" and "Valley of the Colossus" - Improved various Act II and Act III level environments
changedENEMIES - Increased the status resistance of bosses, making Immobilizes and Stuns less effective against them
changedESSENCES - Overload: Increased bonus Damage per Enemy from 3% -> 5%, max bonus Damage increased from 45% -> 75%

LEVELS - Redesigned "Shimmering Coast" and "Valley of the Colossus" - Improved various Act II and Act III level environments

ENEMIES - Increased the status resistance of bosses, making Immobilizes and Stuns less effective against them

ESSENCES - Overload: Increased bonus Damage per Enemy from 3% -> 5%, max bonus Damage increased from 45% -> 75%

Source

Steam News / 25 June 2024

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