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Steam News7 January 20242y ago

0.7.0.1

GAMEPLAY - Enemies will now target the same towers with their abilities across level attempts instead of being random.

Full notes

Full Siegebreaker update

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What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
  • Balance
changedGAMEPLAY - Enemies will now target the same towers with their abilities across level attempts instead of being random.
changedENEMIES - Rumbler: Crumble will now trigger when the enemy is reduced below 50% health instead of when defeated. Max Health has been doubled to compensate.

Siegebreaker changes

changedGAMEPLAY - Enemies will now target the same towers with their abilities across level attempts instead of being random.
changedENEMIES - Rumbler: Crumble will now trigger when the enemy is reduced below 50% health instead of when defeated. Max Health has been doubled to compensate.

GAMEPLAY - Enemies will now target the same towers with their abilities across level attempts instead of being random.

ENEMIES - Rumbler: Crumble will now trigger when the enemy is reduced below 50% health instead of when defeated. Max Health has been doubled to compensate.

Source

Steam News / 7 January 2024

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