What changed
1 fix1 addition6 changes0 removals
- Balance
- UI and audio
- Gameplay
- Performance
changedESSENCES - Lifebloom (Reworked): Permanently increase the Max Health of ANY Tower by 2. - Fire Rune: Reduced damage from 11 to 10
changedSHARDS - Lifebinder: Reduced range from 30 to 25, increased cooldown from 3 to 4
changedENEMIES - Rak'Thor, the Earthshaper: Increased health slightly
changedUI - Redesigned level over panel to explain the rating earned - Changed the last wave tile in the waves panel to say 'Final Wave' instead of the wave number
changedLEVELS - Fractured Isles (level 7): Increased difficulty - Ildsgard Cliffs (level 8): Reduced difficulty
addedMISC - Add resolution option to video settings
- Fire Rune: Reduced damage11→10↓- Fire Rune: Reduced damage decreased, nerfSHARDS - Lifebinder: Reduced range30→25↓SHARDS - Lifebinder: Reduced range decreased, nerfReduced range from 30 to 25, increased cooldown3→4↑Reduced range from 30 to 25, increased cooldown increased, nerfSiegebreaker changes
changedESSENCES - Lifebloom (Reworked): Permanently increase the Max Health of ANY Tower by 2. - Fire Rune: Reduced damage from 11 to 10
changedSHARDS - Lifebinder: Reduced range from 30 to 25, increased cooldown from 3 to 4
changedENEMIES - Rak'Thor, the Earthshaper: Increased health slightly
changedUI - Redesigned level over panel to explain the rating earned - Changed the last wave tile in the waves panel to say 'Final Wave' instead of the wave number
changedLEVELS - Fractured Isles (level 7): Increased difficulty - Ildsgard Cliffs (level 8): Reduced difficulty
ESSENCES - Lifebloom (Reworked): Permanently increase the Max Health of ANY Tower by 2. - Fire Rune: Reduced damage from 11 to 10
SHARDS - Lifebinder: Reduced range from 30 to 25, increased cooldown from 3 to 4
ENEMIES - Rak'Thor, the Earthshaper: Increased health slightly
UI - Redesigned level over panel to explain the rating earned - Changed the last wave tile in the waves panel to say 'Final Wave' instead of the wave number
LEVELS - Fractured Isles (level 7): Increased difficulty - Ildsgard Cliffs (level 8): Reduced difficulty
MISC - Add resolution option to video settings
PERFORMANCE - Improved performance on lower-end hardware by reducing RAM and VRAM usage
BUGS - Fixed Shards being able to be placed close to the Nexus or enemy spawners - Fixed debuff modifiers being displayed in incorrect order on enemies - Fixed 'Aethyrn' achievement being incorrectly awarded