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Steam News24 December 20232y ago

Patch 0.8.3 - Difficulty and control changes

Thank you to the few of you who have Wishlisted and played Shuffled Sky! With these new controls and difficulty modes, I hope that the demo becomes less tedious to explore!

Full notes

Full Shuffled Sky update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

16 fixes8 additions7 changes2 removals
  • Gameplay
  • Balance
  • UI and audio
  • Events
  • Fixes
  • Performance
addedThank you to the few of you who have Wishlisted and played Shuffled Sky! With these new controls and difficulty modes, I hope that the demo becomes less tedious to explore!
addedPlayers can now choose between Easy, Medium and Hard difficulty.
changedDowned heroes recover 1 health after combat on Easy.
addedNew Controls:
addedRight-click can now also be used to cast the main ability of your hero, aiming at mouse position.
removedMain ability with Q button no longer considers mouse position.

Shuffled Sky changes

addedThank you to the few of you who have Wishlisted and played Shuffled Sky! With these new controls and difficulty modes, I hope that the demo becomes less tedious to explore!
addedPlayers can now choose between Easy, Medium and Hard difficulty.
changedDowned heroes recover 1 health after combat on Easy.
addedNew Controls:
addedRight-click can now also be used to cast the main ability of your hero, aiming at mouse position.

Thank you to the few of you who have Wishlisted and played Shuffled Sky! With these new controls and difficulty modes, I hope that the demo becomes less tedious to explore!

Select Your Difficulty:

  • Players can now choose between Easy, Medium and Hard difficulty.

  • Players can continue on game-over on Easy.

  • Downed heroes recover 1 health after combat on Easy.

  • You can always flee from combat. (Regardless of difficulty for now)

  • Downed heroes are instantly deleted on Hard.

New Controls:

  • Left-click to move can be held down.

  • Objects on the end of left-click movements are used when reached.

  • Right-click can now also be used to cast the main ability of your hero, aiming at mouse position.

  • Main ability with Q button no longer considers mouse position.

  • Main ability is disabled if an overlay is open.

  • In combat, (instead of left-click move and right-click cast,) the left-click is now to confirm and right-click is to toggle moving/casting.

  • Selecting an ability in combat activates casting mode.

  • Pots and Rocks can be picked up with left-click and put down with right-click

  • Dragged cards now return to previous position when clicking buttons.

Other Content:

  • Better rooms for forest levels.

  • New skill: Retaliate (Attack + Alert) : Attack and attacks again if an enemy moves. Replaces the Riposte card.

  • New skill: Feint (Attack + Speed) : Attack that deals 2x damage to defending enemies.

  • Ranged Shot animation improved.

  • Relic overview now shows 10 relics per row.

  • A message is shown when backstab deals bonus damage from behind.

  • Fire cards can burn away wooden bridges and floors.

  • Earth cards can create walk-able mud tiles when used on Water.

Balance:

  • Arcanist class now has enough mana to afford casting their starting abilities.

  • Choosing 1 of 2 boss relics now deletes the other.

  • Greatly increased the spawn rate of potions.

Bug Fixes:

  • Fixed a bug where grass or brush could not be cut down when a switch or other object was hidden beneath it.

  • Fixed a bug where player or object could be left floating in mid-air.

  • Fixed a bug where switching characters would not correctly transfer a held object such as a rock or pot between them.

  • Fixed a bug where dragging cards, especially from stations or when your hand is full, could cause you to become soft-locked in another screen.

  • Fixed a memory leak where enemy resistances would exponentially get longer with every save and load.

  • Fixed a bug where the Level seed card would not work correctly.

  • Fixed a bug where the player profile did not keep track of the game version.

  • Fixed a sound bug where getting close to the edge of the map caused volume to grow distant.

  • Fixed a sound bug where Overworld ambiance volume was not correctly calculated and played.

  • Fixed a graphical bug where the wrong cursor was being shown in campaign selector.

  • Fixed a graphical bug where you could select the enemy's abilities.

  • Fixed some graphical inconsistencies for creatures and objects standing in brush.

  • Fixed a bug where abilities could not be re-added in debug mode without enough mana to cast them.

  • Fixed a bug where orb relics could add too many cards to your hand in combat.

  • Fixed a bug where the workbench's mallet could destroy cards in the backpack.

  • Fixed a bug where balloons in combat were hard to pop.

Hope you all have a wonderful Christmas and a happy new year!

Source

Steam News / 24 December 2023

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