Full notes
Full Shuffled Sky update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- UI and audio
- Balance
- Fixes
- Performance
Shuffled Sky changes
A trailer video has been added to the store page!
The Kickstarter will go live on Monday! Please support us on Kickstarter!
Thank you all for trying out the demo!
Content:
Tutorial has been improved.
Removed the unlimited combat movement when debug mode was enabled.
New cards stay on screen longer before moving to hand/backpack.
Improved description text for certain potions made for combat.
Added a Kickstarter button.
Balance:
Reduced poison amount from "Poisonous Vapor" ability (used by Jelly Cube).
Increased Rogue's attack ability from 3 uses per combat to 4.
"Greed" curse no longer replaces keys with coins.
Remove the usage of air cards on cloud tiles.
Bugfixes:
Fixed a bug where the tutorial was not properly removed after completion.
Fixed a crash that could happen when Alert ability triggered while enemy had no ability selected.
Fixed a bug where the Alert ability would do less damage than intended and not reset the used ability properly.
Fixed a rare glitch that could cause overworld textures to corrupt in certain areas of the overworld, especially when the tutorial was enabled.
Fixed a bug where the blink animation could bug out when opening the hero overview screen.
Fixed a bug where particles for destroyed overworld blocks would fly upward.
Fixed a bug where classes were sometimes locked in debug mode when going back to class selection from inside the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
