In this update3
Full notes
Full Shrine's Legacy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
Shrine's Legacy changes
Welcome to our first Steam Chronicle since the game launched. We'll be briefly talking about what's happened since launch and what some of our goals for this year will be!
Progress
We released ~14 or so patches, including a major one (v1.1.0) that greatly improved the flow of combat. There have been lots of general bugfixes and improvements.
We finally (kind of) took a bit of a rest break around Christmas. We're still pretty worn out but I've been getting back into the flow of things.
Next Steps
End-game update: An update to improve some aspects of the ending and battles near the end of the game along with some other improvements. Planned for late-mid to late January!
- Uncharted Lands Free DLC UpdateOriginally planned for December, it's been pushed back to sometime in February so we could focus on improving the base game. It includes an entire new dungeon with difficult puzzles and a super boss. It will be the most difficult challenge in the game!
Switch Port: We don't have an exact date for this yet, but we will be starting work on it in late February and March! Expect the Switch release sometime this year.
Other Updates: We have other polish and feature updates planned (including some very cool ones!) but we don't have info and timelines for them just yet. But stay tuned. :)
Closing
It's been a surreal experience being post-launch with this game we spent well over a decade on all things considered. Thanks for your interest in our passion project, and I hope you look forward to more awesome updates throughout 2026!
Until next time,
Joe
Source
Changelog.gg summarizes and formats this update. How we read updates.
