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Steam News9 April 20206y ago

Save/Load modules update + Matconvertors overhaul

Dear players (and survivors!) of Shortest Trip, we are proud to bring you a major update which will allow you to save & load module profiles with push of a single button, together with Scoreboard vs Self and other impro

Full notes

Full Shortest Trip to Earth update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions9 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
  • Fixes
  • Compatibility
changedDear players (and survivors!) of Shortest Trip, we are proud to bring you a major update which will allow you to save & load module profiles with push of a single button, together with Scoreboard vs Self and other improvements. NB! >>This important news announcement here got accidentally deleted today, so we're reposting it. There will be also a surprise update coming later today. <
addedNew features
addedNew feature Scoreboard vs Self
addedNew feature: doors can be now repaired and show if they are damage via UI
addedNew content: added new enemy encounter (Queen of Pirates) to sector 2
changedShield overload doesn't overload all shield modules any more (one is overloaded for sure, others have a chance to be overloaded)

Shortest Trip to Earth changes

changedDear players (and survivors!) of Shortest Trip, we are proud to bring you a major update which will allow you to save & load module profiles with push of a single button, together with Scoreboard vs Self and other improvements. NB! >>This important news announcement here got accidentally deleted today, so we're reposting it. There will be also a surprise update coming later today. <
addedNew features
addedNew feature Scoreboard vs Self
addedNew feature: doors can be now repaired and show if they are damage via UI
addedNew content: added new enemy encounter (Queen of Pirates) to sector 2

Dear players (and survivors!) of Shortest Trip, we are proud to bring you a major update which will allow you to save & load module profiles with push of a single button, together with Scoreboard vs Self and other improvements. NB! >>This important news announcement here got accidentally deleted today, so we're reposting it. There will be also a surprise update coming later today. <

New features

  • Major UX improvement: Modules can be now loaded & saved together with power presets!

  • Major UX improvement: Total overhaul to ships built-in material convertor (which used to be only convert resources during excess).

  • Major UX improvement: Total overhaul to modular materials convertors. They can be now accessed from special menu, may be used from storage, and do not require power

  • New feature Scoreboard vs Self

  • New feature: doors can be now repaired and show if they are damage via UI

  • New contentadded new enemy encounter (Queen of Pirates) to sector 2

Balancing

  • Shield overload doesn't overload all shield modules any more (one is overloaded for sure, others have a chance to be overloaded)

  • reduced Rat EMP nuke aoe

  • rebalanced 1 DIY reactor cost

  • updated easy tiger stats

  • reduced DIY fuel container crafting cost, crafting it does not require fuel any more

UI and misc

  • Ui tuneups

  • Multicrew selection can now be reverse sorted too

  • greentail nuke avatar visual fix

  • Fixed stored modules not being counted in achievements (by changing how the storage module is hidden)

  • Preparing for linux test build

Source

Steam News / 9 April 2020

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